South-sea Shoreman

(image)

The Shoremen are responsible for loading ships and breaking down retired vessels to reclaim the components. Almost all of this work involves ropes, so the Shoremen are very skilled with this simple tool and can tie down even moving animals. A spike is very helpful in making splices, as well as killing rats.

Special Notes: This unit has an attack that tackles skirmishers so they cannot move.

(portrait)

Information

Advances from:
Advances to: South-sea Salvager, South-sea Rover
Cost: 15
HP: 34
Moves: 5
Vision: 2
XP: 40
Level: 1
Alignment: neutral
Id: Exi Southsea Shoreman
Abilities:

Attacks (damage × count)

(image)spike
melee
5 × 3
pierce
(image)rope
melee
None × None
impact
tie-down

Resistances

(icon) blade0% (icon) pierce-10%
(icon) impact-10% (icon) fire0%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef250%
(icon) Deep Water330%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:08:47 2018.