Darkelf Tamer

(image)

Beastmasters bring their friends with and can use their nets to slow enemies.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting 50% more damage by creeping around behind that enemy. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. This unit summons an beast whenever it levels.

 

Information

Advances from: Darkelf Runner
Advances to:
Cost: 34
HP: 40
Moves: 5
Vision: 2
XP: 60
Level: 2
Alignment: chaotic
Id: Exi Darkelf Tamer
Abilities: skirmisher, tamer

Attacks (damage × count)

(image)arm-blades
melee
7 × 2
blade
backstab
(image)thrown knives
short
9 × 2
pierce
marksman
(image)net
short
4 × 2
impact
slows

Resistances

(icon) blade-20% (icon) pierce-20%
(icon) impact10% (icon) fire-10%
(icon) cold30% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave160%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Flat150%
(icon) Forest260%
(icon) Frozen240%
(icon) Fungus170%
(icon) Hills150%
(icon) Mountains250%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp250%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Fri Apr 20 13:09:04 2018.