Bone Pikeman

(image)

Those skeletons are frequently seen being used as guardians by their masters.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense. This unit can move unseen in deep water, requiring no air from the surface.

 

Information

Advances from: Skeleton Spearman
Advances to:
Cost: 28
HP: 45
Moves: 5
Vision: 2
XP: 72
Level: 2
Alignment: chaotic
Id: Exi Bone Pikeman
Abilities: submerge

Attacks (damage × count)

(image)spear
melee
10 × 2
pierce
first strike
(image)javelin
short
8 × 2
pierce

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact-10% (icon) fire-20%
(icon) cold60% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:09:10 2018.