Mermaid Siren

(image)

The faerie nature of the mermaids is strongest in the Sirens, whose connection to the currents of magic often causes them to be mistaken for naiads themselves. Though certainly far from the truth, the mistake is understandable, as true naiads are rarely seen even by mermaids. The manifestation of their magic is certainly very similar; the water about a siren can be commanded at whim, like an extension of herself.

The myriad applications of this rarely occur to land dwellers, who simply regard it with wonder.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit has an attack, which chance to hit cant fall below 50%. This unit can turn hostile living units to our side for one turn.

(portrait)

Information

Advances from: Mermaid Enchantress
Advances to:
Cost: 52
HP: 49
Moves: 7
Vision: 3
XP: 152
Level: 3
Alignment: lawful
Id: Exi Mermaid Siren
Abilities:

Attacks (damage × count)

(image)naia touch
melee
None × None
impact
enchanted
mind control
(image)water spray
ranged
15 × 3
impact
magical
(image)water spray
short
15 × 3
impact
magical
defend only

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave320%
(icon) Coastal Reef270%
(icon) Deep Water150%
(icon) Flat230%
(icon) Forest530%
(icon) Frozen230%
(icon) Fungus320%
(icon) Hills530%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Fri Apr 20 13:08:46 2018.