Saurian Oracle

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Certain saurians are seen dressed in arcane regalia and covered head to toe in horrifying, esoteric shapes and markings, both with paint and tattoo. Some suspect them to be visionaries, or oracles amongst their ilk. But whatever ‘societal’ function they may have, they are undeniably powerful in the strange magics their kind possess, and are beings to be wary of if ever seen.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit siphons the experience points out of it's opponents. This unit is capable of healing.

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Information

Advances from: Saurian Augur
Advances to: Saurian Prophet
Cost: 27
HP: 29
Moves: 6
Vision: 4
XP: 92
Level: 2
Alignment: chaotic
Id: Exi Saurian Oracle
Abilities: healing, heals

Attacks (damage × count)

(image)staff
melee
4 × 3
impact
(image)curse
ranged
8 × 3
cold
magical
mind raid
(image)curse
short
8 × 3
cold
magical
mind raid
defend only

Resistances

(icon) blade-10% (icon) pierce20%
(icon) impact-10% (icon) fire-20%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen430%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand160%
(icon) Shallow Water340%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Fri Apr 20 13:10:21 2018.