Cyclops Tree-Flailer

(image)

Some Cyclops figure new uses for an weapon as they grow stronger, one of the ideas involve grabbing a tree by its roots to be used as an giant flail.

Special Notes: This unit gains 1 hitpoint added to its maximum whenever it kills a living unit. When this unit attacks during offense, units both adjacent to self and target will get hurt.

 

Information

Advances from: Cyclops Brawler
Advances to:
Cost: 50
HP: 65
Moves: 5
Vision: 2
XP: 130
Level: 3
Alignment: liminal
Id: Exi Cyclops Treeflinger
Abilities: feeding

Attacks (damage × count)

(image)tree-club
melee
16 × 1
impact
defend only
(image)tree-flail
short
None × None
impact
cleave

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Fri Apr 20 13:09:03 2018.