Darkelf Lizardrider

(image)

From childhood, they have been living alongside their beast, training, feeding, healing, and even sleeping with it. It is their duty to scout ahead into the unknown, wenturing into where no Dark Elf has dared before.

Special Notes: Using a charging attack increases both damage dealt and received by 50% during the offense; this does not affect retaliation during the defensive.

 

Information

Advances from:
Advances to: Darkelf Deathlancer
Cost: 22
HP: 37
Moves: 7
Vision: 3
XP: 36
Level: 1
Alignment: chaotic
Id: Exi Darkelf Lizardrider
Abilities:

Attacks (damage × count)

(image)pole-axe
melee
10 × 2
blade
charge
(image)claws
melee
5 × 3
impact

Resistances

(icon) blade-10% (icon) pierce20%
(icon) impact-10% (icon) fire-20%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen430%
(icon) Fungus160%
(icon) Hills150%
(icon) Mountains250%
(icon) Sand160%
(icon) Shallow Water340%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Fri Apr 20 13:11:17 2018.