Awakened Mummy

(image)

Once upon a time there was an civilization stretching across the landscape that is now the great desert, one that valued afterlife, constructing magnificent tombs for final rest of their important people. Seemingly it was custom to protect those sites with arcane mechanisms and curses against servants of the darkness, thus whomever disturbs the dead would perish, if not he would be consumed by what he sought to control.

Special Notes: This unit regenerates 4 Hp at the begin of it's turn. This unit has magical attacks, which always have a high chance of hitting an opponent. During battle, this unit can drain life from victims to renew its own health.

(portrait)

Information

Advances from:
Advances to: Restored Mummy
Cost: 16
HP: 42
Moves: 4
XP: 48
Level: 1
Alignment: liminal
Id: Exi Awakened Mummy
Abilities: recovers

Attacks (damage × count)

(image)mummy's curse
short
6 × 2
unholy
magical
drains

Resistances

(icon) blade10% (icon) pierce0%
(icon) impact-10% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen320%
(icon) Fungus240%
(icon) Hills260%
(icon) Mountains260%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:08:45 2018.