General

(image)

As the leaders of their armies, Generals are responsible for the protection of large or important areas in the kingdoms to which they have sworn fealty.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

Information

Advances from: Lieutenant
Advances to: Grand Marshal
Cost: 54
HP: 50
Movement: 6
XP: 180
Level: 3
Alignment: lawful
Id: General
Abilities: leadership

Attacks (damage × count)

(image)longsword
melee
9 × 4
blade
(image)crossbow
ranged
7 × 3
pierce

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane20%
 
(portrait)

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%