Clockwerk Golem

(image)

These are 'adult' contraptions, and as such, somewhat larger. However, they do not loose the mobility of their earlier years. These bizarre animals use their sticklike arms to bludgeon their foes to death, and their mercilessness is feared by all.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. This unit is immune to slow spec.

 

Information

Advances from: Clockwerk Contraption
Advances to: Clockwerk Automaton
Cost: 16
HP: 30
Moves: 5
Vision: 2
XP: 44
Level: 1
Alignment: neutral
Id: Exi Clockwork Golem
Abilities: skirmisher, intangible

Attacks (damage × count)

(image)ram
melee
7 × 2
impact
(image)blade
melee
6 × 3
blade

Resistances

(icon) blade30% (icon) pierce40%
(icon) impact10% (icon) fire-20%
(icon) cold-20% (icon) arcane40%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water320%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains250%
(icon) Sand220%
(icon) Shallow Water230%
(icon) Swamp230%
(icon) Unwalkable60%
(icon) Village150%
Last updated on Fri Apr 20 13:10:41 2018.