Ice Faerie

(image)

Ice Faeries existed in the highlands of Irdya for many centuries. Unlike most elves, who prefer the rich greenery of the elven forests, they love the alpine beauty of the high mountains. Their magical affinity with their surroundings is beginning to grant them greater powers; they are rarely troubled by even the most intense cold, and they have learned how to channel the elemental power of the bleak highland weather into an arcane blast of arctic purity.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit has an attack that freezes the opponent for to turns if hits.

 

Information

Advances from: Highelf Shaman
Advances to: Frost Faerie
Cost: 38
HP: 41
Moves: 5
Vision: 2
XP: 110
Level: 2
Alignment: liminal
Id: Exi Ice Faerie
Abilities:

Attacks (damage × count)

(image)staff
melee
6 × 2
impact
(image)chilling gale
short
7 × 3
cold
slows

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire-30%
(icon) cold50% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen170%
(icon) Fungus260%
(icon) Hills260%
(icon) Mountains260%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Sat Dec 9 01:08:49 2017.