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Wesnoth Units database

War of the Elementals

Demons
L4
Lord of the Deep
(image)
Cost: 70
HP: 70
MP: 6
XP: 150
regenerates, leadership
12 - 4 melee (fire)
20 - 2 ranged (fire) (magical)
Elementals
L1
Fire Wisp
(image)
Cost: 15
HP: 30
MP: 6
XP: 37
absorb lava
5 - 2 melee (fire)
5 - 4 ranged (fire)
L2
Fire Elemental
(image)
Cost: 26
HP: 48
MP: 6
XP: 60
absorb lava
7 - 2 melee (fire)
7 - 4 ranged (fire)
L1
Fog Warrior
(image)
Cost: 18
HP: 32
MP: 9
XP: 20
absorb water, skirmisher
3 - 3 melee (cold) (slows)
5 - 3 melee (cold)
L2
Mist Warrior
(image)
Cost: 32
HP: 47
MP: 9
XP: 80
absorb water, skirmisher
7 - 3 melee (cold)
5 - 3 melee (cold) (slows)
3 - 2 ranged (cold) (slows)
L3
Frost Warrior
(image)
Cost: 45
HP: 60
MP: 9
XP: 150
absorb water, skirmisher
7 - 4 melee (cold) (slows)
10 - 4 melee (cold)
5 - 3 ranged (cold) (slows)
L3
Ice Goddess
(image)
Cost: 60
HP: 75
MP: 6
XP: 150
absorb water, water heal, leadership
8 - 4 melee (cold) (slows, drains)
7 - 4 ranged (cold) (slows, magical)
L1
Minor Lava Elemental
(image)
Cost: 19
HP: 38
MP: 4
XP: 40
steadfast, regenerates
9 - 2 melee (impact)
9 - 1 ranged (fire)
L2
Lava Elemental
(image)
Cost: 35
HP: 52
MP: 4
XP: 80
steadfast, regenerates
12 - 2 melee (impact)
12 - 1 ranged (fire)
L3
Lava Behemoth
(image)
Cost: 50
HP: 64
MP: 4
XP: 150
steadfast, regenerates
18 - 2 melee (impact)
12 - 2 ranged (fire)
L0
Minor Mud Elemental
(image)
Cost: 5
HP: 20
MP: 4
XP: 18
dirt recuperation
4 - 3 ranged (impact)
L1
Mud Elemental
(image)
Cost: 16
HP: 36
MP: 4
XP: 40
dirt recuperation
7 - 2 melee (impact)
5 - 3 ranged (impact)
L2
Air Elemental
(image)
Cost: 31
HP: 50
MP: 8
XP: 64
dust recuperation, skirmisher
7 - 2 melee (impact)
3 - 6 ranged (impact) (swarm)
L2
Earth Elemental
(image)
Cost: 35
HP: 58
MP: 4
XP: 80
steadfast, assimilate rock, submerge
16 - 2 melee (impact)
L2
Fire Elemental
(image)
Cost: 26
HP: 48
MP: 6
XP: 60
absorb lava
7 - 2 melee (fire)
7 - 4 ranged (fire)
L2
Water Elemental
(image)
Cost: 27
HP: 55
MP: 6
XP: 74
absorb water, submerge
8 - 4 melee (impact)
6 - 3 ranged (cold)
L1
Rock Pile
(image)
Cost: 19
HP: 38
MP: 4
XP: 40
steadfast, assimilate rock, submerge
9 - 2 melee (impact)
L2
Earth Elemental
(image)
Cost: 35
HP: 58
MP: 4
XP: 80
steadfast, assimilate rock, submerge
16 - 2 melee (impact)
L1
Water Wave
(image)
Cost: 14
HP: 36
MP: 6
XP: 42
absorb water, submerge
5 - 4 melee (impact)
3 - 3 ranged (cold)
L2
Thunder Warrior
(image)
Cost: 41
HP: 37
MP: 6
XP: 90
absorb water
7 - 3 melee (impact)
7 - 4 ranged (fire)
L3
Storm Warrior
(image)
Cost: 55
HP: 50
MP: 6
XP: 150
absorb water
8 - 4 melee (impact)
10 - 4 ranged (fire)
L2
Water Elemental
(image)
Cost: 27
HP: 55
MP: 6
XP: 74
absorb water, submerge
8 - 4 melee (impact)
6 - 3 ranged (cold)
L2
Water Tempest
(image)
Cost: 25
HP: 48
MP: 7
XP: 150
absorb water, skirmisher
6 - 2 melee (cold) (slows, drains)
9 - 3 ranged (cold) (slows, magical)
13 - 3 ranged (impact)
L1
Whirlwind
(image)
Cost: 17
HP: 36
MP: 8
XP: 36
dust recuperation, skirmisher
5 - 2 melee (impact)
3 - 5 ranged (impact) (swarm)
L2
Air Elemental
(image)
Cost: 31
HP: 50
MP: 8
XP: 64
dust recuperation, skirmisher
7 - 2 melee (impact)
3 - 6 ranged (impact) (swarm)
Humans
L1
Elemantal Mage
(image)
Cost: 20
HP: 24
MP: 5
XP: 54
5 - 1 melee (impact)
7 - 3 ranged (fire) (magical)
L2
Elementalist
(image)
Cost: 40
HP: 42
MP: 5
XP: 100
6 - 2 melee (impact)
8 - 4 ranged (fire) (magical)
8 - 4 ranged (cold) (slows)
L3
Elemental Wizard
(image)
Cost: 59
HP: 54
MP: 5
XP: 125
7 - 2 melee (impact)
12 - 4 ranged (fire) (magical)
12 - 4 ranged (cold) (slows)
L1
Mage
(image)
Cost: 20
HP: 24
MP: 5
XP: 54
5 - 1 melee (impact)
7 - 3 ranged (fire) (magical)
L2
Elementalist
(image)
Cost: 40
HP: 42
MP: 5
XP: 100
6 - 2 melee (impact)
8 - 4 ranged (fire) (magical)
8 - 4 ranged (cold) (slows)
L3
Elemental Wizard
(image)
Cost: 59
HP: 54
MP: 5
XP: 125
7 - 2 melee (impact)
12 - 4 ranged (fire) (magical)
12 - 4 ranged (cold) (slows)