War of the Elementals
Demons | |||||||||||||||||||||||||||||
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L4 Lord of the Deep
regenerates, leadership
12 × 4 melee (fire) 20 × 2 ranged (fire) (magical) |
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Elementals | |||||||||||||||||||||||||||||
L1 Fire Wisp
absorb lava
5 × 2 melee (fire) 5 × 4 ranged (fire) |
L2 Fire Elemental
absorb lava
7 × 2 melee (fire) 7 × 4 ranged (fire) |
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L1 Fog Warrior
absorb water, skirmisher
3 × 3 melee (cold) (slows) 5 × 3 melee (cold) |
L2 Mist Warrior
absorb water, skirmisher
7 × 3 melee (cold) 5 × 3 melee (cold) (slows) 3 × 2 ranged (cold) (slows) |
L3 Frost Warrior
absorb water, skirmisher
7 × 4 melee (cold) (slows) 10 × 4 melee (cold) 5 × 3 ranged (cold) (slows) |
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L3 Ice Goddess
absorb water, water heal, leadership
8 × 4 melee (cold) (slows, drains) 7 × 4 ranged (cold) (slows, magical) |
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L1 Minor Lava Elemental
steadfast, regenerates
9 × 2 melee (impact) 9 × 1 ranged (fire) |
L2 Lava Elemental
steadfast, regenerates
12 × 2 melee (impact) 12 × 1 ranged (fire) |
L3 Lava Behemoth
steadfast, regenerates
18 × 2 melee (impact) 12 × 2 ranged (fire) |
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L0 Minor Mud Elemental
dirt recuperation
4 × 3 ranged (impact) |
L1 Mud Elemental
dirt recuperation
7 × 2 melee (impact) 5 × 3 ranged (impact) |
L2 Air Elemental
dust recuperation, skirmisher
7 × 2 melee (impact) 3 × 6 ranged (impact) (swarm) |
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L2 Earth Elemental
steadfast, assimilate rock, submerge
16 × 2 melee (impact) |
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L2 Fire Elemental
absorb lava
7 × 2 melee (fire) 7 × 4 ranged (fire) |
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L2 Water Elemental
absorb water, submerge
8 × 4 melee (impact) 6 × 3 ranged (cold) |
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L1 Rock Pile
steadfast, assimilate rock, submerge
9 × 2 melee (impact) |
L2 Earth Elemental
steadfast, assimilate rock, submerge
16 × 2 melee (impact) |
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L1 Water Wave
absorb water, submerge
5 × 4 melee (impact) 3 × 3 ranged (cold) |
L2 Thunder Warrior
absorb water
7 × 3 melee (impact) 7 × 4 ranged (fire) |
L3 Storm Warrior
absorb water
8 × 4 melee (impact) 10 × 4 ranged (fire) |
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L2 Water Elemental
absorb water, submerge
8 × 4 melee (impact) 6 × 3 ranged (cold) |
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L2 Water Tempest
absorb water, skirmisher
6 × 2 melee (cold) (slows, drains) 9 × 3 ranged (cold) (slows, magical) 13 × 3 ranged (impact) |
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L1 Whirlwind
dust recuperation, skirmisher
5 × 2 melee (impact) 3 × 5 ranged (impact) (swarm) |
L2 Air Elemental
dust recuperation, skirmisher
7 × 2 melee (impact) 3 × 6 ranged (impact) (swarm) |
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Humans | |||||||||||||||||||||||||||||
L1 Elemantal Mage
5 × 1 melee (impact) 7 × 3 ranged (fire) (magical) |
L2 Elementalist
6 × 2 melee (impact) 8 × 4 ranged (fire) (magical) 8 × 4 ranged (cold) (slows) |
L3 Elemental Wizard
7 × 2 melee (impact) 12 × 4 ranged (fire) (magical) 12 × 4 ranged (cold) (slows) |
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L1 Mage
5 × 1 melee (impact) 7 × 3 ranged (fire) (magical) |
L2 Elementalist
6 × 2 melee (impact) 8 × 4 ranged (fire) (magical) 8 × 4 ranged (cold) (slows) |
L3 Elemental Wizard
7 × 2 melee (impact) 12 × 4 ranged (fire) (magical) 12 × 4 ranged (cold) (slows) |
Last updated on Fri Apr 20 12:01:33 2018.