Young Skald

(image)

The Skalds are an different, some would say flawed, breed of saurians which can grow to monstrous sizes, and thus are considerably tougher, but move slower. They are defined by their poisonous bite which they use as a last resort, as their poison containers swell and bloat at continued use, negatively effecting the mental health of the creature.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

 

Information

Advances from:
Advances to: Skald
Cost: 10
HP: 18
Moves: 5
Vision: 2
XP: 28
Level: 1
Alignment: chaotic
Id: Exi Skald Youth
Abilities:

Attacks (damage × count)

(image)dagger
melee
4 × 2
blade
(image)poisonous bite
melee
3 × 1
pierce
poison

Resistances

(icon) blade-10% (icon) pierce20%
(icon) impact-10% (icon) fire-20%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen430%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand160%
(icon) Shallow Water340%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Fri Apr 20 13:09:35 2018.