Saving Elensefar
Elves | |||||||||||||||||||||||||||||||||||||
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L0 Elvish Civilian
4 × 3 melee (blade) |
L1 Elvish Archer
5 × 2 melee (blade) 5 × 4 ranged (pierce) |
L2 Elvish Marksman
6 × 2 melee (blade) 9 × 4 ranged (pierce) (marksman) |
L3 Elvish Sharpshooter
7 × 2 melee (blade) 10 × 5 ranged (pierce) (marksman) |
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L2 Elvish Ranger
ambush
7 × 3 melee (blade) 7 × 4 ranged (pierce) |
L3 Elvish Avenger
ambush
8 × 4 melee (blade) 10 × 4 ranged (pierce) |
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L1 Elvish Fighter
5 × 4 melee (blade) 3 × 3 ranged (pierce) |
L2 Elvish Captain
leadership
7 × 4 melee (blade) 5 × 3 ranged (pierce) |
L3 Elvish Marshal
leadership
10 × 4 melee (blade) 8 × 3 ranged (pierce) |
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L2 Elvish Hero
8 × 4 melee (blade) 6 × 3 ranged (pierce) |
L3 Elvish Champion
9 × 5 melee (blade) 9 × 3 ranged (pierce) |
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L1 Elvish Scout
4 × 3 melee (blade) 6 × 2 ranged (pierce) |
L2 Elvish Horse Archer
9 × 2 melee (blade) 9 × 3 ranged (pierce) |
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L2 Elvish Rider
7 × 3 melee (blade) 9 × 2 ranged (pierce) |
L3 Elvish Outrider
7 × 4 melee (blade) 8 × 3 ranged (pierce) |
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L1 Elvish Mariner
inspire
6 × 3 melee (impact) |
L2 Elvish Navigator
inspire
9 × 3 melee (impact) |
L3 Elvish Admiral
inspire
12 × 3 melee (impact) 6 × 2 ranged (impact) (slows) |
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Humans | |||||||||||||||||||||||||||||||||||||
L0 Brute
4 × 2 melee (impact) |
L1 Heavy Infantryman
11 × 2 melee (impact) |
L2 Shock Trooper
18 × 2 melee (impact) |
L3 Iron Mauler
25 × 2 melee (impact) |
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L0 Civilian
2 × 3 melee (blade) |
L1 Fencer
skirmisher
4 × 4 melee (blade) |
L2 Duelist
skirmisher
5 × 5 melee (blade) 12 × 1 ranged (pierce) |
L3 Master at Arms
skirmisher
7 × 5 melee (blade) 20 × 1 ranged (pierce) |
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L1 Thief
4 × 3 melee (blade) (backstab) |
L2 Rogue
skirmisher
6 × 3 melee (blade) (backstab) 4 × 3 ranged (blade) |
L3 Assassin
skirmisher
8 × 3 melee (blade) (backstab) 5 × 3 ranged (blade) (poison) |
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L0 Initiate
3 × 1 melee (impact) 6 × 2 ranged (fire) (magical) |
L1 Dark Adept
10 × 2 ranged (cold) (magical) 7 × 2 ranged (arcane) (magical) |
L2 Dark Sorcerer
4 × 3 melee (impact) 13 × 2 ranged (cold) (magical) 9 × 2 ranged (arcane) (magical) |
L3 Lich
submerge
8 × 3 melee (arcane) (drains) 12 × 3 ranged (cold) (magical) 9 × 3 ranged (arcane) (magical) |
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L3 Necromancer
6 × 3 melee (impact) (plague) 17 × 2 ranged (cold) (magical) 12 × 2 ranged (arcane) (magical) |
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L1 Mage
5 × 1 melee (impact) 7 × 3 ranged (fire) (magical) |
L2 Red Mage
6 × 2 melee (impact) 8 × 4 ranged (fire) (magical) |
L3 Arch Mage
7 × 2 melee (impact) 12 × 4 ranged (fire) (magical) |
L4 Great Mage
9 × 2 melee (impact) 16 × 4 ranged (fire) (magical) |
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L3 Silver Mage
teleport
7 × 2 melee (impact) 9 × 4 ranged (fire) (magical) |
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L2 White Mage
cures, heals +8
6 × 2 melee (impact) 9 × 3 ranged (arcane) (magical) |
L3 Mage of Light
illuminates, cures, heals +8
7 × 3 melee (impact) 12 × 3 ranged (arcane) (magical) |
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L0 Nobleman
3 × 2 melee (blade) |
L1 Horseman
9 × 2 melee (pierce) (charge) |
L2 Knight
8 × 4 melee (blade) 14 × 2 melee (pierce) (charge) |
L3 Grand Knight
12 × 4 melee (blade) 17 × 2 melee (pierce) (charge) |
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L3 Paladin
heals +4
8 × 5 melee (arcane) 15 × 2 melee (pierce) (charge) |
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L2 Lancer
12 × 3 melee (pierce) (charge) |
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L1 Sergeant
leadership
5 × 3 melee (blade) 4 × 3 ranged (pierce) |
L2 Lieutenant
leadership
8 × 3 melee (blade) 5 × 3 ranged (pierce) |
L3 General
leadership
9 × 4 melee (blade) 7 × 3 ranged (pierce) |
L4 Grand Marshal
leadership
10 × 4 melee (blade) 8 × 3 ranged (pierce) |
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L2 Sailor
distract
7 × 4 melee (blade) |
L3 Shipsmaster
blitz
9 × 5 melee (blade) 12 × 1 ranged (pierce) |
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L2 Shadow Mage
5 × 3 melee (blade) (battle tutor) 9 × 2 ranged (cold) (magical) |
L3 Shadow Lord
9 × 3 melee (blade) (battle tutor) 14 × 2 ranged (cold) (magical) 9 × 3 ranged (arcane) (magical) |
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Khalifate | |||||||||||||||||||||||||||||||||||||
L1 Hakim
heals +4
7 × 2 melee (impact) |
L2 Tabib
heals +4, cures
9 × 3 melee (impact) |
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Mechanical | |||||||||||||||||||||||||||||||||||||
L2 Black Galleon
12 × 3 ranged (pierce) |
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L3 War Galleon
24 × 2 ranged (pierce) |
Last updated on Fri Apr 20 12:40:11 2018.