Core Legends Era
Aragwaithi | |||||||||||||||||||||||||||||||||||||
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L1 ♟ Adept
heals +4
7 × 1 melee (impact) 7 × 3 ranged (fire) (magical) |
L2 ♚ Enchantress
cures, heals +8
7 × 2 melee (impact) 10 × 3 ranged (fire) (magical) |
L3 Sorceress
cures, heals +8, teleport
13 × 2 melee (impact) 15 × 3 ranged (fire) (magical) |
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L1 ♟ Archer
4 × 3 melee (blade) 5 × 4 ranged (pierce) |
L2 ♚ Strongbow
7 × 3 melee (blade) 9 × 4 ranged (pierce) |
L3 Greatbow
10 × 3 melee (blade) 12 × 4 ranged (pierce) |
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L3 Slayer
11 × 4 melee (blade) 9 × 4 ranged (pierce) |
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L1 ♟ Eagle Rider
7 × 3 melee (blade) 12 × 2 melee (impact) (attack only) |
L2 Eagle Master
10 × 3 melee (blade) 16 × 2 melee (impact) (attack only) |
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L1 ♟ Scout
11 × 2 melee (pierce) |
L2 Lancer
12 × 3 melee (pierce) |
L3 Silver Shield
12 × 4 melee (pierce) |
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L1 ♟ Spearman
12 × 2 melee (pierce) (first strike) |
L2 ♚ Flagbearer
leadership
14 × 2 melee (pierce) 7 × 4 melee (blade) |
L3 Captain
leadership
18 × 2 melee (pierce) 10 × 4 melee (blade) |
L4 Ancient Banner
leadership
21 × 2 melee (pierce) 11 × 4 melee (blade) |
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L2 ♚ Pikeman
16 × 2 melee (pierce) (first strike) |
L3 Guardian
24 × 2 melee (pierce) (first strike) |
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L1 ♟ Swordsman
6 × 4 melee (blade) |
L2 ♚ Guard
steadfast
11 × 3 melee (blade) |
L3 Shield Guard
steadfast, protection
15 × 3 melee (blade) |
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L2 ♚ Longswordsman
9 × 4 melee (blade) |
L3 Swordsmaster
10 × 5 melee (blade) |
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Elementals | |||||||||||||||||||||||||||||||||||||
L2 ♚ Dark Sorcerer
4 × 3 melee (impact) 13 × 2 ranged (cold) (magical) 9 × 2 ranged (arcane) (magical) |
L3 Lich
submerge
8 × 3 melee (arcane) (drains) 12 × 3 ranged (cold) (magical) 9 × 3 ranged (arcane) (magical) |
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L3 Necromancer
6 × 3 melee (impact) (plague) 17 × 2 ranged (cold) (magical) 12 × 2 ranged (arcane) (magical) |
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L2 ♚ Forest Mage
regenerates, heals +8
5 × 2 melee (impact) 6 × 5 ranged (fire) (enchanted) |
L3 Mage of Nature
regenerates, heals +8
6 × 3 melee (impact) 8 × 6 ranged (fire) (enchanted) 30 × 1 ranged (arcane) (magical) |
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L2 ♚ Red Mage
6 × 2 melee (impact) 8 × 4 ranged (fire) (magical) |
L3 Arch Mage
7 × 2 melee (impact) 12 × 4 ranged (fire) (magical) |
L4 Great Mage
9 × 2 melee (impact) 16 × 4 ranged (fire) (magical) |
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L3 Silver Mage
teleport
7 × 2 melee (impact) 9 × 4 ranged (fire) (magical) |
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L2 ♚ Tempest Mage
6 × 2 melee (impact) 11 × 3 ranged (fire) (enchanted) 13 × 2 ranged (impact) |
L3 Mage of Storms
7 × 2 melee (impact) 11 × 4 ranged (fire) (enchanted) 18 × 2 ranged (impact) |
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L0 ♟ Wisp
4 × 3 ranged (arcane) |
L1 ♟ Brazier Imp
heat absorption
10 × 2 melee (fire) |
L2 Fire Wisp
heat absorption
8 × 2 melee (fire) 7 × 4 ranged (fire) (marksman) |
L3 Fire Ghost
heat absorption
10 × 2 melee (fire) 8 × 5 ranged (fire) (marksman) |
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L2 Furnace Beast
heat absorption
11 × 3 melee (fire) |
L3 Lava Giant
heat absorption
16 × 3 melee (fire) |
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L1 Ethereal Orb
cures, heals +8
7 × 3 ranged (arcane) |
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L1 ♟ Kobold
earth recuperation
6 × 3 melee (impact) |
L2 Stone Golem
earth recuperation
10 × 3 melee (impact) |
L3 Stone Titan
earth recuperation
14 × 3 melee (impact) 18 × 2 melee (blade) |
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L1 ♟ Razorbird
11 × 1 melee (pierce) 5 × 3 ranged (blade) |
L2 Thunderbird
13 × 1 melee (pierce) (charge) 8 × 3 ranged (blade) 15 × 2 ranged (fire) (enchanted) |
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L1 ♟ Sylph
5 × 2 melee (blade) 6 × 3 ranged (cold) (marksman) 9 × 2 ranged (impact) |
L2 Zephyr
6 × 3 melee (blade) 9 × 3 ranged (cold) (marksman) 14 × 2 ranged (impact) |
L3 Djinn
8 × 3 melee (blade) 13 × 3 ranged (cold) (marksman) 19 × 2 ranged (impact) |
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L1 ♟ Tidal
aquatic body
5 × 3 melee (cold) 4 × 3 ranged (impact) |
L2 Ice Crab
ice convalesence
8 × 3 melee (pierce) 3 × 3 ranged (cold) (slows) |
L3 Ice Shell
ice convalesence
11 × 3 melee (pierce) 3 × 4 ranged (cold) (slows) |
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L2 Undine
aquatic body
8 × 3 melee (cold) 7 × 3 ranged (impact) |
L3 Nymph
aquatic body
11 × 3 melee (cold) 10 × 3 ranged (impact) |
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L1 ♟ Vine Beast
sylvan revitalisation
5 × 4 melee (blade) 3 × 3 ranged (pierce) |
L2 Vine Tiger
ambush, sylvan revitalisation
8 × 4 melee (blade) 6 × 3 ranged (pierce) 7 × 2 ranged (impact) (slows) |
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Human Alliance | |||||||||||||||||||||||||||||||||||||
L1 ♟ Adept of Light
heals +4
3 × 2 melee (impact) 6 × 3 ranged (arcane) (enchanted) |
L2 ♚ Cleric
heals +8, inspire, leadership, leadership
5 × 2 melee (impact) 7 × 4 ranged (arcane) (enchanted) |
L3 Prophetess of Light
heals +8, inspire, leadership, leadership, leadership
7 × 2 melee (impact) 10 × 4 ranged (arcane) (enchanted) 12 × 3 ranged (fire) (magical) |
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L2 White Mage
cures, heals +8
6 × 2 melee (impact) 9 × 3 ranged (arcane) (magical) |
L3 Mage of Light
illuminates, cures, heals +8
7 × 3 melee (impact) 12 × 3 ranged (arcane) (magical) |
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L1 ♟ Bowman
4 × 2 melee (blade) 6 × 3 ranged (pierce) |
L2 ♚ Longbowman
8 × 2 melee (blade) 10 × 3 ranged (pierce) |
L3 Master Bowman
8 × 3 melee (blade) 11 × 4 ranged (pierce) |
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L1 ♟ Cavalryman
6 × 3 melee (blade) |
L2 Dragoon
6 × 4 melee (blade) 12 × 1 ranged (pierce) |
L3 Cavalier
10 × 4 melee (blade) 20 × 1 ranged (pierce) |
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L1 ♟ Heavy Infantryman
11 × 2 melee (impact) |
L2 Shock Trooper
18 × 2 melee (impact) |
L3 Iron Mauler
25 × 2 melee (impact) |
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L1 ♟ Horseman
9 × 2 melee (pierce) (charge) |
L2 Knight
8 × 4 melee (blade) 14 × 2 melee (pierce) (charge) |
L3 Grand Knight
12 × 4 melee (blade) 17 × 2 melee (pierce) (charge) |
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L3 Paladin
heals +4
8 × 5 melee (arcane) 15 × 2 melee (pierce) (charge) |
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L2 Lancer
12 × 3 melee (pierce) (charge) |
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L1 ♟ Infantryman
6 × 4 melee (blade) |
L2 ♚ Chevalier
heals +4
6 × 5 melee (arcane) 10 × 1 ranged (arcane) (magical) |
L3 Crusader
heals +4
8 × 5 melee (arcane) 12 × 1 ranged (arcane) (magical) |
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L2 ♚ Sentry
steadfast
11 × 3 melee (blade) |
L3 Custodian
steadfast
15 × 3 melee (blade) 12 × 2 melee (impact) (slows) |
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L2 ♚ Swordsman
8 × 4 melee (blade) |
L3 Royal Guard
11 × 4 melee (blade) |
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L1 ♟ Merman Fighter
6 × 3 melee (pierce) |
L2 Merman Warrior
10 × 3 melee (pierce) |
L3 Merman Hoplite
steadfast
15 × 2 melee (pierce) |
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L3 Merman Triton
14 × 3 melee (pierce) 19 × 2 melee (blade) |
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Orcish Union | |||||||||||||||||||||||||||||||||||||
L1 ♟ Goblin Cavalry
4 × 3 melee (blade) 8 × 2 melee (pierce) (charge) 3 × 1 ranged (pierce) |
L2 Goblin Lancer
7 × 3 melee (blade) 11 × 2 melee (pierce) (charge) 5 × 1 ranged (pierce) |
L3 Hellwolf Rider
10 × 3 melee (blade) 14 × 2 melee (pierce) (charge) 7 × 1 ranged (pierce) |
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L1 ♟ Naga Fighter
4 × 4 melee (blade) |
L2 Naga Warrior
7 × 4 melee (blade) |
L3 Naga Myrmidon
9 × 5 melee (blade) |
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L1 ♟ Orcish Archer
3 × 2 melee (blade) 6 × 3 ranged (pierce) 7 × 2 ranged (fire) |
L2 ♚ Orcish Crossbowman
4 × 3 melee (blade) 8 × 3 ranged (pierce) 10 × 2 ranged (fire) |
L3 Orcish Slurbow
8 × 3 melee (blade) 12 × 3 ranged (pierce) 15 × 2 ranged (fire) |
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L1 ♟ Orcish Assassin
7 × 1 melee (blade) 3 × 3 ranged (blade) (marksman, poison) |
L2 Orcish Slayer
9 × 2 melee (blade) 6 × 3 ranged (blade) (marksman, poison) |
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L1 ♟ Orcish Grunt
9 × 2 melee (blade) |
L2 ♚ Orcish Warrior
10 × 3 melee (blade) |
L3 Orcish Warlord
15 × 3 melee (blade) 8 × 2 ranged (pierce) |
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L1 ♟ Orcish Shaman
7 × 1 melee (impact) 6 × 3 ranged (fire) (magical) |
L2 ♚ Orcish Warlock
8 × 1 melee (impact) 8 × 3 ranged (fire) (magical) |
L3 Orcish Sorcerer
8 × 2 melee (impact) 10 × 4 ranged (fire) (magical) |
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L1 ♟ Troll Whelp
regenerates
7 × 2 melee (impact) |
L2 ♚ Troll
regenerates
14 × 2 melee (impact) |
L3 Troll Warrior
regenerates
20 × 2 melee (impact) |
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L2 Troll Rocklobber
regenerates
10 × 2 melee (impact) 17 × 1 ranged (impact) |
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Southerners | |||||||||||||||||||||||||||||||||||||
L1 ♟ Archer
5 × 2 melee (blade) 5 × 5 ranged (pierce) |
L2 ♚ Marksman
7 × 2 melee (blade) 8 × 5 ranged (pierce) (precision) |
L3 Sharpshooter
9 × 2 melee (blade) 10 × 5 ranged (pierce) (precision) |
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L1 ♟ Carapace
8 × 2 melee (impact) 8 × 2 ranged (impact) (first strike) |
L2 ♚ Gallant Carapace
steadfast
11 × 2 melee (impact) 11 × 2 ranged (impact) (first strike) |
L3 Warrior Carapace
steadfast
14 × 2 melee (impact) 14 × 2 ranged (impact) (first strike) |
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L1 ♟ Dust Devil
camouflage, dust recuperation
3 × 8 melee (impact) (swarm) 3 × 7 ranged (impact) (swarm) |
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L1 ♟ Guard
steadfast
9 × 3 melee (blade) |
L2 Protector
steadfast, protection
11 × 3 melee (blade) |
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L1 ♟ Hunter
6 × 4 melee (blade) 5 × 2 ranged (impact) (slows) |
L2 ♚ Captain
inspire, leadership, leadership
9 × 4 melee (blade) (precision) |
L3 Chieftain
inspire, leadership, leadership, leadership
12 × 4 melee (blade) (precision) |
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L2 ♚ Warrior
7 × 5 melee (blade) 5 × 3 ranged (impact) (slows) |
L3 Champion
8 × 6 melee (blade) 6 × 3 ranged (impact) (slows) |
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L1 ♟ Mystic
heals +4
3 × 2 melee (impact) 6 × 3 ranged (arcane) (enchanted) |
L2 ♚ Empyrean Druid
cures, heals +8
5 × 2 melee (impact) 7 × 3 ranged (arcane) (enchanted) |
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L2 ♚ Moon Cleric
5 × 3 melee (blade) 7 × 4 ranged (cold) (slows) |
L3 Moon Enchantress
7 × 3 melee (blade) 9 × 4 ranged (cold) (slows) |
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L2 ♚ Sun Priestess
6 × 2 melee (impact) 7 × 4 ranged (fire) (enchanted) |
L3 Sun Sorceress
8 × 2 melee (impact) 9 × 4 ranged (fire) (enchanted) |
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Vampires | |||||||||||||||||||||||||||||||||||||
L0 ♟ Vampire Bat
4 × 2 melee (blade) (drains) |
L1 Blood Bat
5 × 3 melee (blade) (drains) |
L2 Dread Bat
6 × 4 melee (blade) (drains) |
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L1 ♟ Blood Apprentice
4 × 2 melee (pierce) (drains, backstab) 7 × 3 ranged (fire) (magical) 10 × 2 ranged (arcane) (magical) |
L2 ♚ Blood Manipulator
5 × 2 melee (pierce) (drains, backstab) 7 × 4 ranged (fire) (magical) 12 × 2 ranged (arcane) (magical) |
L3 Sangel
7 × 2 melee (pierce) (drains, backstab) 9 × 5 ranged (fire) (magical) 19 × 2 ranged (arcane) (magical) |
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L2 Flesh Artisan
9 × 3 melee (blade) 6 × 2 melee (pierce) (backstab, drains) 8 × 3 ranged (fire) (magical) |
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L2 ♟ Blood Hulk
regenerates, feeding
14 × 2 melee (blade) |
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L0 ♟ Bloodborn
4 × 3 melee (blade) |
L1 ♟ Fledgeling
7 × 3 melee (blade) 5 × 2 melee (pierce) (drains, backstab) |
L2 ♚ Duelist
7 × 4 melee (blade) (marksman) 6 × 2 melee (pierce) (drains, backstab, counter) |
L3 Sword Dancer
8 × 5 melee (blade) (marksman) 8 × 2 melee (pierce) (drains, backstab, counter) |
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L2 ♚ Noble
leadership
8 × 3 melee (blade) 6 × 2 melee (pierce) (drains, backstab, plague) |
L3 Sire
leadership
11 × 3 melee (blade) 8 × 2 melee (blade) (drains, backstab, plague) 8 × 2 ranged (arcane) |
L4 Methusalem
leadership
15 × 3 melee (blade) 12 × 2 melee (blade) (drains, backstab, plague) 9 × 3 ranged (arcane) |
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L1 Malborn
4 × 4 melee (blade) (poison) |
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L1 ♟ Thin Blood
6 × 2 melee (blade) 6 × 3 ranged (pierce) |
L2 ♚ Half Blood
7 × 3 melee (blade) 7 × 4 ranged (pierce) |
L3 Day Hunter
7 × 4 melee (blade) 10 × 4 ranged (pierce) (marksman) |
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L3 Twilight Walker
7 × 3 melee (blade) (poison) 9 × 3 melee (blade) 12 × 3 ranged (pierce) |
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L1 ♟ Gargoyle
dauntless
5 × 3 melee (impact) |
L2 Marlgoyle
dauntless
8 × 3 melee (impact) |
Last updated on Fri Apr 20 12:38:46 2018.