Nomad Wyvern Master

(image)

Sand Wyverns are agile dragon-like creatures that inhabit the eastern portion in the vastness of the great desert. Since a long time, wyverns pose as a valuable trophy to the peoples of the sand, yet only the bravest and strongest are able to overwhelm a wyvern and out of them, only the fewest of the few manages to tame and train a wyvern.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

 

Information

Advances from: Nomad Wyvern Rider
Advances to:
Cost: 44
HP: 52
Moves: 7
Vision: 4
XP: 64
Level: 2
Alignment: neutral
Id: Exi Nomad Wyvernmaster
Abilities:

Attacks (damage × count)

(image)spear
melee
11 × 2
pierce
first strike
(image)bite
melee
9 × 2
blade
poison

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact-10% (icon) fire0%
(icon) cold0% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave330%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus330%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand160%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable140%
(icon) Village150%
Last updated on Sat Nov 18 01:04:42 2017.