Sand Goblin Sniper

(image)

The snipers know to shoot properly, and can hide in the sand dunes.

Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit can hide in sand and desert, and remain undetected by its enemies.

 

Information

Advances from: Sand Goblin Shooter
Advances to:
Cost: 23
HP: 36
Moves: 6
Vision: 3
XP: 92
Level: 2
Alignment: chaotic
Id: Exi Goblin Sniper
Abilities: desert camouflage

Attacks (damage × count)

(image)dagger
melee
6 × 2
blade
poison
(image)bow
long
7 × 3
pierce
marksman
(image)bow
ranged
7 × 3
pierce
defend only
(image)bow
short
7 × 3
pierce
defend only

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:09:10 2018.