A Whim of Fate
Elves | |||||||||||||||||||||||||||||||||||||
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L3 Battle Lord
9 × 4 melee (blade) (magical) 7 × 5 ranged (arcane) (magical) |
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L0 Elvish Adept
heals +2
2 × 1 melee (impact) 2 × 1 ranged (impact) (slows) |
L1 Elvish Shaman
heals +4
3 × 2 melee (impact) 3 × 2 ranged (impact) (slows) |
L2 Elvish Druid
cures, heals +8
4 × 2 melee (impact) 6 × 2 ranged (impact) (slows) 6 × 3 ranged (pierce) (magical) |
L3 Elvish Shyde
cures, heals +8
6 × 2 melee (impact) (magical) 6 × 3 ranged (impact) (slows) 8 × 3 ranged (pierce) (magical) |
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L2 Elvish Sorceress
4 × 2 melee (impact) 4 × 3 ranged (impact) (slows) 7 × 4 ranged (arcane) (magical) |
L3 Elvish Enchantress
6 × 2 melee (impact) 5 × 4 ranged (impact) (slows) 9 × 4 ranged (arcane) (magical) |
L4 Elvish Sylph
6 × 3 melee (impact) (magical) 6 × 5 ranged (impact) (slows) 10 × 5 ranged (arcane) (magical) |
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Goblins | |||||||||||||||||||||||||||||||||||||
L2 Goblin Flag-bearer
leadership
9 × 1 melee (pierce) |
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L0 Goblin Hunter
3 × 2 melee (blade) 5 × 3 ranged (pierce) |
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L0 Goblin Jinx
heals +2
4 × 3 ranged (cold) (magical) |
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L0 Goblin Torcher
5 × 2 melee (fire) 3 × 1 ranged (impact) (slows) |
L1 Goblin Raider
8 × 2 melee (fire) 3 × 2 ranged (impact) (slows) |
L2 Goblin Pillager
5 × 3 melee (blade) 7 × 3 melee (fire) 6 × 2 ranged (impact) (slows) |
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Gryphons | |||||||||||||||||||||||||||||||||||||
L1 Young Gryphon
7 × 3 melee (blade) |
L2 Gryphon
10 × 3 melee (blade) |
L3 Elder Gryphon
14 × 3 melee (blade) |
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Humans | |||||||||||||||||||||||||||||||||||||
L3 Battle Healer
heals +4, white leadership
6 × 4 melee (blade) (magical) 10 × 3 ranged (arcane) (magical) |
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L3 Battle Shadowmage
6 × 4 melee (blade) (magical) 8 × 4 ranged (cold) (magical) 15 × 2 ranged (impact) (magical) |
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L3 Battle Shadowmage
6 × 4 melee (blade) (magical) 8 × 4 ranged (cold) (magical) 15 × 2 ranged (impact) (magical) |
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L3 Commander Shadowmage
leadership
6 × 4 melee (blade) (magical) 8 × 4 ranged (cold) (magical) 17 × 2 ranged (impact) (magical) |
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L4 Darksilver Archmage
teleport, translucent
10 × 2 melee (impact) 11 × 4 ranged (fire) (magical) 11 × 4 ranged (cold) (magical) 20 × 2 ranged (impact) (magical) |
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L1 Dread Staff Wielder
ambush, heals undead +3, undead leadership
8 × 2 melee (impact) (magical, plague) |
L2 Horror Staff Wielder
ambush, heals undead +6, undead leadership
9 × 2 melee (impact) (magical, plague) |
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L4 Lightsilver Archmage
teleport, translucent, heals +4
10 × 2 melee (impact) 11 × 4 ranged (fire) (magical) 13 × 3 ranged (arcane) (magical) |
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L4 Silver Archmage
teleport, translucent
10 × 2 melee (impact) 12 × 4 ranged (fire) (magical) |
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L4 Silver Archmage
teleport, translucent
10 × 2 melee (impact) 12 × 4 ranged (fire) (magical) |
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L4 Silver Archmage
teleport, translucent
10 × 2 melee (impact) 12 × 4 ranged (fire) (magical) |
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Khalifate | |||||||||||||||||||||||||||||||||||||
L3 Flashblade
skirmisher, skirmisher leadership
9 × 5 melee (blade) (magical) |
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Monsters | |||||||||||||||||||||||||||||||||||||
L2 Flesh Golem
10 × 3 melee (impact) (berserk) |
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L0 Sporeling
fungal ambush
6 × 2 melee (impact) (poison) |
L1 Fungite
fungal ambush
13 × 2 melee (impact) (poison) |
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Undead | |||||||||||||||||||||||||||||||||||||
L1 Bone Beast
submerge
16 × 1 melee (impact) 9 × 2 melee (pierce) |
L2 Bone Golem
submerge
22 × 1 melee (impact) 9 × 3 melee (pierce) |
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L1 Cyclops Skeleton
submerge
5 × 1 melee (impact) 15 × 1 ranged (cold) (plague, magical) 8 × 2 ranged (arcane) (plague, magical) |
L2 Legendary Cyclops
submerge
6 × 2 melee (impact) 25 × 1 ranged (cold) (plague, magical) 13 × 2 ranged (arcane) (plague, magical) 10 × 2 ranged (secret) (plague, magical) |
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L1 Deadeye
15 × 1 ranged (cold) (poison, magical) 8 × 2 ranged (arcane) (poison, magical) |
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L4 Moloch
submerge
44 × 1 melee (impact) 17 × 3 melee (pierce) |
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Wolves | |||||||||||||||||||||||||||||||||||||
L1 Wolf Rider
5 × 3 melee (blade) |
L2 Goblin Pillager
5 × 3 melee (blade) 7 × 3 melee (fire) 6 × 2 ranged (impact) (slows) |
Last updated on Fri Apr 20 12:27:59 2018.