Night Hunter / Day Hunter

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After heading to the halfway point, a halfblood can choose to go back. They still have the strength given them by their vampire blood, but they have chosen light, and no longer desire blood. Many of them will still serve vampire lords, out of loyalty, and habit, and vampire lords rarely regret having them in their service.

Special Notes: This unit gains atleast 50% chance to hit on it's ranged attack during night time.

 
 

Information

Advances from: Vampire Half Blood
Advances to:
Cost: 44
HP: 60
Moves: 5
Vision: 2
XP: 152
Level: 3
Alignment: chaotic
Id: Exi Night Hunter
Abilities:

Attacks (damage × count)

(image)dagger
melee
7 × 4
blade
(image)bow
ranged
10 × 4
pierce
night accuracy
(image)bow
short
10 × 4
pierce
defend only

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef320%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:10:32 2018.