Raider

(image) (image)

After a four or five robbings any Brigands that last that long will usually find a sword of some type. Usually this is a saber because fencers are their most regular prey as they often wander around lonely backroads looking for a fights most of the time. They also usually build or buy (or steal) a better crosbow and their accuracy and skill have both improved with practice.

Special Notes: This unit earns 3 gold for it's side whenever capturing an enemy village. Opponents suffer an -20% pierce resistance for duration of ranged attack.

 
 

Information

Advances from: Brigand
Advances to:
Cost: 33
HP: 46
Moves: 9
Vision: 4
XP: 52
Level: 2
Alignment: chaotic
Id: Exi Raider
Abilities: resistance, looting

Attacks (damage × count)

(image)saber
melee
5 × 4
blade
(image)crossbow
short
11 × 2
pierce
armor-piercing

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Fri Apr 20 13:10:29 2018.