Slitherblade

(image)

Undead lords sometimes figure out a way to make their deathblades fully use their potiential. They remove their legs, replacing it with a skelly tail, making them more agile, allow them to swim better and and spin as they want. They also add them an additional pair of hands, to make them even more destructive. Skeletal Slitherblades are, however, quite vulnerable.

Special Notes: This unit can move unseen in deep water, requiring no air from the surface. This unit prolongs the melee combat for 3 rounds. When this unit attacks during offense, units both adjacent to self and target will get hurt.

(portrait)

Information

Advances from: Deathblade
Advances to:
Cost: 53
HP: 48
Moves: 6
Vision: 3
XP: 152
Level: 3
Alignment: chaotic
Id: Exi Slitherblade
Abilities: submerge

Attacks (damage × count)

(image)axe
melee
9 × 3
blade
rage
(image)whirlwind
melee
None × None
blade
cleave

Resistances

(icon) blade40% (icon) pierce60%
(icon) impact-20% (icon) fire-20%
(icon) cold60% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef270%
(icon) Deep Water140%
(icon) Flat150%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus160%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:08:46 2018.