Fatal Plant

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Also known as 'Terror of travelers', Carnivore Plants are indeed death machines! As little plants or enormous bushes they only eat meat and their teeth contain one of the most powerful poison of the world.
Mingling themselves in the forest, they can move using their roots that aren't fixed in the ground as the ones of the common plants, but they are used as tentacles!
Despite their slowness, bigger Carnivore Plants can also throw them grasping the enemies and slowing them while preparing the final hit.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit regenerates a varying amount, depending on several factors such as it's level and time of the day. This unit is immune to slow spec.

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Information

Advances from: Carnivore Plant
Advances to:
Cost: 30
HP: 46
Moves: 4
Vision: 2
XP: 104
Level: 2
Alignment: neutral
Id: Exi Fatal Plant
Abilities: forest knowledge, wose regeneration, regenerate, feeding

Attacks (damage × count)

(image)fangs
melee
8 × 3
pierce
poison
(image)ensnare
short
10 × 1
impact
slows

Resistances

(icon) blade0% (icon) pierce60%
(icon) impact40% (icon) fire-50%
(icon) cold10% (icon) arcane-30%

Terrain

TerrainMovement CostDefense
(icon) Castle120%
(icon) Cave320%
(icon) Coastal Reef220%
(icon) Deep Water0%
(icon) Flat120%
(icon) Forest140%
(icon) Frozen220%
(icon) Fungus230%
(icon) Hills230%
(icon) Mountains330%
(icon) Sand220%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village120%
Last updated on Fri Apr 20 13:09:04 2018.