South-sea Zephyrist

(image)

The Zephyrists study the lore of beings that belong on the brighter spectrum. They pray for favourable winds and a minimum of strife. They are successful at directing wind-lashes, but the effort requires strength.

Special Notes: The swarming attacks of this unit become less deadly whenever its members are wounded. This unit is capable of advanced healing.

(portrait)

Information

Advances from: South-sea Jinx
Advances to: South-sea Skycaller
Cost: 25
HP: 32
Moves: 5
Vision: 2
XP: 72
Level: 2
Alignment: lawful
Id: Exi Southsea Zephyrist
Abilities: advanced healing, heals

Attacks (damage × count)

(image)fist
melee
6 × 2
impact
(image)wind
ranged
5 × 10
blade
swarm
(image)wind
short
5 × 10
blade
swarm
defend only

Resistances

(icon) blade10% (icon) pierce-10%
(icon) impact-10% (icon) fire10%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef250%
(icon) Deep Water330%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:11:00 2018.