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Dwarvish Runesmith

(image)

Dwarvish runesmiths, now practiced at their craft, carve arcane runes into their weapons and armor. These runes infuse the runesmith’s blows with power and accuracy, and disrupt the blows of their enemies, causing them to strike softly, weakly and on the armor of the defender.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

Information

Advances from:
Advances to: Dwarvish Runemaster
Cost: 30
HP: 40
Movement: 4
XP: 86
Level: 2
Alignment: neutral
IDDwarvish Runesmith
Abilities:

Attacks (damage - count)

(image)hammer
melee
12 - 2
impact
magical

Resistances

(icon) blade40% (icon) pierce30%
(icon) impact30% (icon) fire10%
(icon) cold10% (icon) arcane10%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains170%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village150%