Hollow Horseman

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Special Notes: This unit has an attack that allows it to pass through hostile units, ending up at opposite side after attack. Using a charging attack increases both damage dealt and received by 50% during the offense; this does not affect retaliation during the defensive. The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from: Ghost Rider
Advances to: Harbinger of Death
Cost: 30
HP: 45
Moves: 8
Vision: 4
XP: 64
Level: 2
Alignment: chaotic
Id: Exi Headless Horseman
Abilities:

Attacks (damage × count)

(image)rush
melee
8 × 2
cold
strikethrough
(image)spear
melee
11 × 2
pierce
first strike
charge

Resistances

(icon) blade10% (icon) pierce0%
(icon) impact10% (icon) fire-10%
(icon) cold10% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave340%
(icon) Coastal Reef150%
(icon) Deep Water240%
(icon) Flat140%
(icon) Forest360%
(icon) Frozen140%
(icon) Fungus250%
(icon) Hills350%
(icon) Mountains450%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp250%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Fri Apr 20 13:10:14 2018.