Headhunter

(image)

The select few among the outcast may choose to pursue the dangerous profession of bounty hunting. Such individuals are motivated by greed, they seek out any rewards that may be placed on the heads of unwanted persons, be it an outlaw or otherwise.

As they are technically outside the law cant remain for long in settlements, and are yet not welcomed in the outcast camps either, as they very well may be on mission against the outcasts they happen to take refuge amongst. As an result they are mistrusted by any side, even amongst those of their ilk its not common to trust another, as any headhunter himself could be the target of the next one's.

Special Notes: This unit prolongs the melee combat for 3 rounds. This unit has an attack that deals more damage against opponents of higher level than himself.

 

Information

Advances from: Marauder
Advances to:
Cost: 30
HP: 46
Moves: 6
Vision: 3
XP: 72
Level: 2
Alignment: chaotic
Id: Exi Headhunter
Abilities: head-hunter

Attacks (damage × count)

(image)club
melee
6 × 4
impact
rage
(image)axe
melee
8 × 2
blade
(image)javelin
short
7 × 2
pierce

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:09:19 2018.