Green Wyvern

(image)

From the marshy lands of the Great Bog hail the bloodthirsty Wyverns. These majestic beasts of prey, which are said to be the offspring of the great Dragons of old, are captured by the jungle saurians, which use them as shock troopers of sorts. They are subjected to torture by fire, making them even more crazed and bloodthirsty than nature may have ever intended, and are released upon the tribe’s multiple enemies.

Special Notes: This unit heals for some hitpoints whenever it kills an living unit.

 

Information

Advances from:
Advances to: Black Wyvern
Cost: 20
HP: 42
Moves: 7
Vision: 4
XP: 52
Level: 1
Alignment: chaotic
Id: Exi Green Wyvern
Abilities: devouring

Attacks (damage × count)

(image)fangs
melee
8 × 3
blade

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave320%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus330%
(icon) Hills150%
(icon) Mountains160%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Fri Apr 20 13:10:26 2018.