Skeleton Spearman


Skeleton do best in unlife what they had been used to do during their life-time. Odds are who had died fighting against the undead host with an spear in hand will seek out an spear when arisen from the dead.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense. This unit can move unseen in deep water, requiring no air from the surface.



Advances from: Skeleton
Advances to: Bone Pikeman
Cost: 14
HP: 30
Moves: 5
Vision: 2
XP: 36
Level: 1
Alignment: chaotic
Id: Exi Skeleton Spearman
Abilities: submerge

Attacks (damage × count)

7 × 2
first strike
6 × 1


(icon) blade10% (icon) pierce30%
(icon) impact-10% (icon) fire-20%
(icon) cold60% (icon) arcane0%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Sat Mar 10 01:09:27 2018.