Ranger

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Rangers are wild men and wanderers, who have chosen to shun the company of their fellow men for myriad reasons. They have spent the better part of their lives in the thick of nature, and know many of its secrets. They are excellent pathfinders and explorers, and can find food and shelter where other men would find only sticks and stones.

The presence of these men troubles the more authoritarian of rulers; they are an element that knights and landed armies cannot control. They are men of dubious motives, and are the first to scoff at any royal decree, if they even hear of it at all. Rangers can be hired, but they are just as likely to be in the employ of bandits, as they are to be in the king’s service.

Special Notes: In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit can shoot two different units in the same turn.

(portrait)

Information

Advances from: Trapper, Longbowman
Advances to:
Cost: 60
HP: 60
Moves: 6
Vision: 3
XP: 152
Level: 3
Alignment: chaotic
Id: Exi Ranger
Abilities: forest knowledge

Attacks (damage × count)

(image)sword
melee
7 × 4
blade
(image)bow
long
None × None
pierce
split fire
(image)bow
long
7 × 3
pierce
defend only
(image)bow
ranged
7 × 3
pierce
defend only
(image)bow
short
7 × 3
pierce
defend only

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water240%
(icon) Swamp260%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:09:40 2018.