New Settlers (experimetal changes) (NO add-on needed) Peasants can build, try!

Elves (not recommended for new players)
L2 ♚
Elvish Captain
(image)
Cost:32
HP:47
XP:90
MP:5
leadership
7 × 4 melee (blade)
5 × 3 ranged (pierce)
L3
Elvish Marshal
(image)
Cost:55
HP:62
XP:150
MP:5
leadership
10 × 4 melee (blade)
8 × 3 ranged (pierce)
Humans
L1 ♚
Sergeant
(image)
Cost:19
HP:32
XP:32
MP:6
leadership
5 × 3 melee (blade)
4 × 3 ranged (pierce)
L2
Lieutenant
(image)
Cost:35
HP:40
XP:80
MP:6
leadership
8 × 3 melee (blade)
5 × 3 ranged (pierce)
L3
General
(image)
Cost:54
HP:50
XP:180
MP:6
leadership
9 × 4 melee (blade)
7 × 3 ranged (pierce)
L4
Grand Marshal
(image)
Cost:66
HP:60
XP:200
MP:6
leadership
10 × 4 melee (blade)
8 × 3 ranged (pierce)
Orcs (not recommended for new players)
L1 ♚
Orcish Leader
(image)
Cost:20
HP:45
XP:60
MP:6
leadership
7 × 3 melee (blade)
5 × 2 ranged (pierce)
L2
Orcish Ruler
(image)
Cost:35
HP:60
XP:120
MP:6
leadership
9 × 3 melee (blade)
6 × 3 ranged (pierce)
L3
Orcish Sovereign
(image)
Cost:50
HP:75
XP:150
MP:6
leadership
10 × 4 melee (blade)
9 × 3 ranged (pierce)
Zombie Apocalypse
L2 ♚
Necrophage
(image)
Cost:27
HP:47
XP:120
MP:5
feeding
7 × 3 melee (blade) (poison)
L3
Ghast
(image)
Cost:41
HP:65
XP:150
MP:5
feeding
10 × 3 melee (blade) (poison)
Last updated on Fri Apr 20 13:01:13 2018.