Darkelf Grand Warlock

(image)

An Grand Warlock becomes synonym with the darkness, the spellpower of such an being is umatched amongst the spellcasters. They can turn into an swarm of bats during movement, when the night falls, Grand Warlock is one of the most powerful units in the game.

Special Notes: This unit has an attack that deals extra damage of type impact. Foes who lose their life to the plague will rise again in unlife, unless they are standing on a village. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. During battle, this unit can drain life from victims to renew its own health. This unit has the implosion spell, which if hits will affect all adjacent units(including friendlies but not self or the target), dealing damage for 75% of the original amount.

 

Information

Advances from: Darkelf Warlock
Advances to:
Cost: 68
HP: 65
Moves: 5
Vision: 2
XP: 200
Level: 4
Alignment: chaotic
Id: Exi Darkelf Grand Warlock
Abilities: amplify magic

Attacks (damage × count)

(image)cursed scythe-staff
melee
15 × 2
blade
also impact
drains
(image)shadow wave
ranged
16 × 3
unholy
magical
plague
(image)shadow wave
short
16 × 3
unholy
magical
plague
defend only
(image)implosion
spell
60 × 1
arcane
attack only

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact20% (icon) fire0%
(icon) cold20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef0%
(icon) Deep Water30%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen120%
(icon) Fungus160%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand130%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Fri Apr 20 13:09:37 2018.