Darkelf Marshal

(image)

Their Marshal is an living example to all of the Dark Elven warriors, bearing armor crafted of the finest moonsilver and armed with enchanted weapons, combined with skills earned in battle, he leads cohorts into glorious victory in battle.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. During battle, this unit can drain life from victims to renew its own health. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

 

Information

Advances from: Darkelf General
Advances to:
Cost: 46
HP: 80
Moves: 5
Vision: 2
XP: 200
Level: 4
Alignment: chaotic
Id: Exi Darkelf Marshal
Abilities: leadership

Attacks (damage × count)

(image)glaive
melee
14 × 3
blade
(image)thrown dagger
ranged
8 × 2
blade
poison
marksman

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire30%
(icon) cold30% (icon) arcane30%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus160%
(icon) Hills150%
(icon) Mountains250%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:09:29 2018.