Rancher

(image)

In the wilder, less tamed regions of Wesnoth, the horse clans provide a steady supply of mounts, so even common farmers can usually afford a horse. Once a man has a horse, it becomes easier to travel long distances and to keep control of animal herds; however, such Ranchers tend to equip themselves with only the simplest of spears, perhaps dreaming of being numbered among Wesnoth's horsemen. Few achieve this dream; charging any real soldier on the back of a horse whilst wearing little to no armour is tantamount to suicide.

Special Notes: Using a charging attack increases both damage dealt and received by 50% during the offense; this does not affect retaliation during the defensive.

Special Notes: This unit has a defense cap on certain terrain types — it cannot achieve a higher defense rating on mixed terrains with such terrain types.

(portrait)

Information

Advances from:
Advances to: Horseman
Cost: 12
HP: 22
Moves: 7
Vision: 3
XP: 24
Level: 0
Alignment: lawful
Id: Exi Rancher
Abilities:

Attacks (damage × count)

(image)stake
melee
6 × 2
pierce
charge

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Fri Apr 20 13:10:40 2018.