TGA Minimalist
Khalifate | |||||||||||||||||||||||||||||||||||||
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L0 ♟ Falcon
2 × 3 melee (blade) 5 × 1 melee (pierce) (charge) |
L1 Elder Falcon
4 × 3 melee (blade) 9 × 1 melee (pierce) (charge) |
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L1 ♚ Rami
5 × 2 melee (impact) 7 × 3 ranged (pierce) |
L2 Qanas
8 × 3 melee (impact) 7 × 3 ranged (pierce) |
L3 Hadaf
10 × 3 melee (impact) 9 × 3 ranged (pierce) |
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L2 Saree
7 × 2 melee (impact) 9 × 4 ranged (pierce) |
L3 Jawal
8 × 3 melee (impact) 10 × 5 ranged (pierce) |
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Loyalists (most variety) | |||||||||||||||||||||||||||||||||||||
L1 ♚ Cavalryman
6 × 3 melee (blade) |
L2 Dragoon
6 × 4 melee (blade) 12 × 1 ranged (pierce) |
L3 Cavalier
10 × 4 melee (blade) 20 × 1 ranged (pierce) |
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L0 ♟ Fisherman
2 × 2 melee (impact) 2 × 3 ranged (impact) (slows) |
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L1 ♚ Heavy Infantryman
11 × 2 melee (impact) |
L2 Shock Trooper
18 × 2 melee (impact) |
L3 Iron Mauler
25 × 2 melee (impact) |
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L1 ♚ Horseman
9 × 2 melee (pierce) (charge) |
L2 Knight
8 × 4 melee (blade) 14 × 2 melee (pierce) (charge) |
L3 Grand Knight
12 × 4 melee (blade) 17 × 2 melee (pierce) (charge) |
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L3 Paladin
heals +4
8 × 5 melee (arcane) 15 × 2 melee (pierce) (charge) |
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L2 Lancer
12 × 3 melee (pierce) (charge) |
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L1 ♚ Infantryman
5 × 4 melee (blade) |
L2 Chevalier
heals +2
5 × 5 melee (arcane) 7 × 1 ranged (arcane) (magical) |
L3 Crusader
heals +4
8 × 5 melee (arcane) 12 × 1 ranged (arcane) (magical) |
L4 Warden of Light
heals +6
11 × 5 melee (arcane) 11 × 5 melee (blade) 16 × 1 ranged (arcane) (magical) |
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L2 Lieutenant
leadership
8 × 3 melee (blade) 5 × 3 ranged (pierce) |
L3 General
leadership
9 × 4 melee (blade) 7 × 3 ranged (pierce) |
L4 Grand Marshal
leadership
10 × 4 melee (blade) 8 × 3 ranged (pierce) |
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L2 Sentry
steadfast
8 × 3 melee (blade) 7 × 2 melee (impact) (slows) |
L3 Custodian
steadfast
12 × 3 melee (blade) 10 × 2 melee (impact) (slows) |
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L2 Swordsman
8 × 4 melee (blade) |
L3 Royal Guard
11 × 4 melee (blade) |
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L1 ♚ Mage
5 × 1 melee (impact) 7 × 3 ranged (fire) (magical) |
L2 Red Mage
6 × 2 melee (impact) 8 × 4 ranged (fire) (magical) |
L3 Arch Mage
7 × 2 melee (impact) 12 × 4 ranged (fire) (magical) |
L4 Great Mage
9 × 2 melee (impact) 16 × 4 ranged (fire) (magical) |
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L3 Silver Mage
teleport
7 × 2 melee (impact) 9 × 4 ranged (fire) (magical) |
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L2 White Mage
cures, heals +8
6 × 2 melee (impact) 9 × 3 ranged (arcane) (magical) |
L3 Mage of Light
illuminates, cures, heals +8
7 × 3 melee (impact) 12 × 3 ranged (arcane) (magical) |
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L1 ♚ Merman Fighter
6 × 3 melee (pierce) |
L2 Merman Warrior
10 × 3 melee (pierce) |
L3 Merman Hoplite
steadfast
15 × 2 melee (pierce) |
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L3 Merman Triton
14 × 3 melee (pierce) 19 × 2 melee (blade) |
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L0 ♟ Militiaman
6 × 2 melee (pierce) (first strike) 4 × 1 ranged (pierce) |
L1 ♚ Spearman
7 × 3 melee (pierce) (first strike) 6 × 1 ranged (pierce) |
L2 Javelineer
8 × 3 melee (pierce) (first strike) 11 × 2 ranged (pierce) |
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L2 Pikeman
10 × 3 melee (pierce) (first strike) |
L3 Halberdier
15 × 3 melee (pierce) (first strike) 19 × 2 melee (blade) |
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L2 Swordsman
8 × 4 melee (blade) |
L3 Royal Guard
11 × 4 melee (blade) |
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L0 ♟ Peasant
5 × 2 melee (pierce) 4 × 1 ranged (pierce) |
L1 ♚ Bowman
4 × 2 melee (blade) 6 × 3 ranged (pierce) |
L2 Longbowman
8 × 2 melee (blade) 10 × 3 ranged (pierce) |
L3 Master Bowman
8 × 3 melee (blade) 11 × 4 ranged (pierce) |
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L1 ♚ Spearman
7 × 3 melee (pierce) (first strike) 6 × 1 ranged (pierce) |
L2 Javelineer
8 × 3 melee (pierce) (first strike) 11 × 2 ranged (pierce) |
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L2 Pikeman
10 × 3 melee (pierce) (first strike) |
L3 Halberdier
15 × 3 melee (pierce) (first strike) 19 × 2 melee (blade) |
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L2 Swordsman
8 × 4 melee (blade) |
L3 Royal Guard
11 × 4 melee (blade) |
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L0 ♟ Woodsman
3 × 1 melee (blade) 4 × 3 ranged (pierce) |
L1 ♚ Bowman
4 × 2 melee (blade) 6 × 3 ranged (pierce) |
L2 Longbowman
8 × 2 melee (blade) 10 × 3 ranged (pierce) |
L3 Master Bowman
8 × 3 melee (blade) 11 × 4 ranged (pierce) |
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L1 Poacher
3 × 2 melee (blade) 4 × 4 ranged (pierce) |
L2 Trapper
4 × 4 melee (blade) 6 × 4 ranged (pierce) |
L3 Huntsman
5 × 4 melee (blade) 9 × 4 ranged (pierce) (marksman) |
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L3 Ranger
7 × 4 melee (blade) 7 × 4 ranged (pierce) |
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Orcs | |||||||||||||||||||||||||||||||||||||
L0 ♟ Goblin Spearman
6 × 3 melee (pierce) 3 × 1 ranged (pierce) |
L1 Goblin Impaler
8 × 3 melee (pierce) (first strike) 5 × 1 ranged (pierce) |
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L1 Goblin Rouser
leadership
7 × 3 melee (pierce) |
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L1 ♚ Orcish Archer
3 × 2 melee (blade) 6 × 3 ranged (pierce) 7 × 2 ranged (fire) |
L2 Orcish Crossbowman
4 × 3 melee (blade) 8 × 3 ranged (pierce) 10 × 2 ranged (fire) |
L3 Orcish Slurbow
8 × 3 melee (blade) 12 × 3 ranged (pierce) 15 × 2 ranged (fire) |
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L1 ♚ Wolf Rider
5 × 3 melee (blade) |
L2 Goblin Knight
7 × 4 melee (blade) |
L3 Direwolf Rider
9 × 4 melee (blade) 4 × 4 melee (blade) (poison) |
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L2 Goblin Pillager
5 × 3 melee (blade) 7 × 3 melee (fire) 6 × 2 ranged (impact) (slows) |
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Outlaws | |||||||||||||||||||||||||||||||||||||
L0 ♟ Ruffian
5 × 2 melee (impact) |
L1 Footpad
4 × 2 melee (impact) 5 × 2 ranged (impact) |
L2 Outlaw
8 × 2 melee (impact) 6 × 3 ranged (impact) |
L3 Fugitive
concealment
11 × 2 melee (impact) 7 × 4 ranged (impact) |
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L1 Thug
5 × 4 melee (impact) |
L2 Bandit
8 × 4 melee (impact) |
L3 Highwayman
11 × 4 melee (impact) |
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Sylvan (best) | |||||||||||||||||||||||||||||||||||||
L1 ♚ Elvish Scout
4 × 3 melee (blade) 6 × 2 ranged (pierce) |
L2 Elvish Rider
7 × 3 melee (blade) 9 × 2 ranged (pierce) |
L3 Elvish Outrider
7 × 4 melee (blade) 8 × 3 ranged (pierce) |
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L1 ♚ Mermaid Initiate
7 × 1 melee (impact) 8 × 2 ranged (impact) (magical) |
L2 Mermaid Enchantress
9 × 1 melee (impact) 14 × 2 ranged (impact) (magical) |
L3 Mermaid Siren
12 × 1 melee (impact) (magical) 15 × 3 ranged (impact) (magical) |
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L2 Mermaid Priestess
cures, heals +8
5 × 3 melee (impact) 6 × 4 ranged (arcane) (magical) |
L3 Mermaid Diviner
illuminates, cures, heals +8
7 × 3 melee (impact) 8 × 4 ranged (arcane) (magical) |
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L1 ♚ Merman Hunter
4 × 2 melee (pierce) 5 × 3 ranged (pierce) |
L2 Merman Netcaster
6 × 3 melee (impact) 9 × 2 ranged (impact) (slows) |
L3 Merman Entangler
8 × 3 melee (impact) 8 × 3 ranged (impact) (slows) |
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L2 Merman Spearman
6 × 2 melee (pierce) 6 × 4 ranged (pierce) |
L3 Merman Javelineer
8 × 2 melee (pierce) 10 × 4 ranged (pierce) |
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Undead | |||||||||||||||||||||||||||||||||||||
L1 ♚ Ghost
4 × 3 melee (arcane) (drains) 3 × 3 ranged (cold) |
L2 Shadow
nightstalk, skirmisher
8 × 3 melee (blade) (backstab) |
L3 Nightgaunt
nightstalk, skirmisher
10 × 3 melee (blade) (backstab) |
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L2 Wraith
6 × 4 melee (arcane) (drains) 4 × 3 ranged (cold) |
L3 Spectre
9 × 4 melee (arcane) (drains) 6 × 3 ranged (cold) |
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L1 ♚ Skeleton Archer
submerge
3 × 2 melee (impact) 6 × 3 ranged (pierce) |
L2 Bone Shooter
submerge
6 × 2 melee (blade) 10 × 3 ranged (pierce) |
L3 Banebow
submerge
8 × 2 melee (blade) 14 × 3 ranged (pierce) |
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L0 ♟ Vampire Bat
4 × 2 melee (blade) (drains) |
L1 ♚ Blood Bat
5 × 3 melee (blade) (drains) |
L2 Dread Bat
6 × 4 melee (blade) (drains) |
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L0 ♟ Walking Corpse
6 × 2 melee (impact) (plague) |
L1 ♚ Soulless
7 × 3 melee (impact) (plague) |
Last updated on Fri Apr 20 13:06:59 2018.