Orc Barbarian

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Savage and warlike Orcs form the back bone of the barbarian hordes.

The society of desert orcs is ill-suited to large-scale warfare, which leaves their small tribes at prey to the more organized might of the world’s various armies, alas but one thing is sure, when the barbarian hordes come screaming for your blood the orcs will be leading the charge.

Special Notes: This unit fights best with backup. All of its attacks gain an +1 bonus to damage per two adjacent ally orc of same faction.

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Information

Advances from:
Advances to: Orc Marauder, Orc Warbanner
Cost: 15
HP: 38
Moves: 5
Vision: 2
XP: 36
Level: 1
Alignment: chaotic
Id: Exi Orcish Barbarian
Abilities: mob rule

Attacks (damage × count)

(image)axe
melee
6 × 3
blade
(image)hatchet
short
5 × 2
blade

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:09:21 2018.