Elf Avenger

(image) (image)

The curious name of the elvish ‘Avengers’ comes from a tactic often employed by these master rangers. The enemy is allowed to break through a feint defense, and when the vulnerable troops behind the front line follow, these archers break cover and attack, cutting the supply lines and surrounding the enemy in one fell stroke.

This has, at times, been interpreted as a form of vengeance for their brethren lost earlier in the battle. Although not so base in design, it is not at all inaccurate.

Special Notes: In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit can shoot two different units in the same turn. Whenever an unit of same race dies next to this unit, its damage temporarily increases by one.

(portrait)
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Information

Advances from: Elf Ranger
Advances to:
Cost: 60
HP: 55
Moves: 6
Vision: 3
XP: 152
Level: 3
Alignment: lawful
Id: Exi Elvish Avenger
Abilities: forest knowledge, vengeance

Attacks (damage × count)

(image)sword
melee
8 × 4
blade
(image)bow
ranged
None × None
pierce
split fire
(image)bow
ranged
9 × 2
pierce
defend only
(image)bow
short
9 × 3
pierce
defend only

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand240%
(icon) Shallow Water230%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:10:17 2018.