Wesnoth logo
Wesnoth Units database

Deathblade

(image)

In life, the abominations known as ‘Deathblades’ were masters of combat, soldiers who were both lithe and deadly. Their new masters, recognizing this, outfit them to match the skills they once had. Though frail, these monsters are much faster than the rest of their kind, both on foot and with their blades.

Special Notes: This unit can move unseen in deep water, requiring no air from the surface.

Information

Advances from: Skeleton
Advances to:
Cost: 28
HP: 39
Movement: 6
XP: 100
Level: 2
Alignment: chaotic
IDDeathblade
Abilities: submerge

Attacks (damage - count)

(image)axe
melee
8 - 5
blade

Resistances

(icon) blade40% (icon) pierce60%
(icon) impact-20% (icon) fire-20%
(icon) cold60% (icon) arcane-50%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village160%