Darkelf Sorceror

(image)

Sorcerors are the arcanists, akin to wizards, equipped with staffs and robes, they pursue means to reinforce their spellpower. They can cause a lot of trouble using their knowledge in black magic to raise slain enemies on the spot as an skeleton under their command.

Special Notes: Foes who lose their life to the plague will rise again in unlife, unless they are standing on a village. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

 

Information

Advances from: Darkelf Disciple
Advances to: Darkelf Warlock
Cost: 32
HP: 40
Moves: 5
Vision: 2
XP: 100
Level: 2
Alignment: chaotic
Id: Exi Darkelf Sorceror
Abilities:

Attacks (damage × count)

(image)staff
melee
5 × 2
impact
(image)shadow wave
ranged
10 × 3
unholy
magical
(image)shadow wave
short
10 × 3
unholy
magical
defend only

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact20% (icon) fire0%
(icon) cold20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen220%
(icon) Fungus160%
(icon) Hills150%
(icon) Mountains250%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Fri Apr 20 13:11:24 2018.