Deep Hydra

(image)

Hydra from the depths are capable of hiding underwater and carry an potent venom.

Special Notes: This unit gains more strikes in melee as it gets damaged. This unit has an attack, which strikes all enemy units adjacent to itself for an sixth of the damage. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit regenerates, which allows it to heal as though always stationed in a village. This unit can move unseen in deep water, requiring no air from the surface.

(portrait)

Information

Advances from: Hydra
Advances to:
Cost: 36
HP: 56
Moves: 4
Vision: 2
XP: 92
Level: 2
Alignment: chaotic
Id: Exi Deep Hydra
Abilities: regenerates, submerge

Attacks (damage × count)

(image)bite
melee
9 × 3
pierce
multi-headed
poison
roundstrike

Resistances

(icon) blade-10% (icon) pierce10%
(icon) impact10% (icon) fire-10%
(icon) cold10% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle250%
(icon) Cave140%
(icon) Coastal Reef270%
(icon) Deep Water150%
(icon) Flat130%
(icon) Forest340%
(icon) Frozen220%
(icon) Fungus240%
(icon) Hills340%
(icon) Mountains40%
(icon) Sand140%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Fri Apr 20 13:10:52 2018.