Darkelf Deathlancer

(image)

Albeit the great lizards arent as fast as horses, they are significantly more powerful. Many an Dwarf has been seen being cut in two by one's strong jaws.

Special Notes: Using a charging attack increases both damage dealt and received by 50% during the offense; this does not affect retaliation during the defensive.

 

Information

Advances from: Darkelf Lizardrider
Advances to:
Cost: 35
HP: 54
Moves: 7
Vision: 3
XP: 92
Level: 2
Alignment: chaotic
Id: Exi Darkelf Deathlancer
Abilities:

Attacks (damage × count)

(image)pole-axe
melee
15 × 2
blade
charge
(image)bite
melee
8 × 2
pierce
(image)claws
melee
7 × 3
impact

Resistances

(icon) blade-10% (icon) pierce20%
(icon) impact-10% (icon) fire-20%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen430%
(icon) Fungus160%
(icon) Hills150%
(icon) Mountains250%
(icon) Sand160%
(icon) Shallow Water340%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Fri Apr 20 13:08:40 2018.