Elf Hunter / Elvish Hunter

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The elvish militia is mainly composed of civilians who have dropped their bows in favour of entangling unwary oponents using their bolas, and then finish them off with their swords. They are trained to scour the woods, hills and mountains for prey and enemies.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.



Advances from:
Advances to: Elf Trapper
Cost: 18
HP: 34
Moves: 6
Vision: 3
XP: 40
Level: 1
Alignment: lawful
Id: Exi Elvish Hunter
Abilities: skirmisher

Attacks (damage × count)

6 × 3
4 × 2


(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills260%
(icon) Mountains360%
(icon) Sand240%
(icon) Shallow Water320%
(icon) Swamp250%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:11:30 2018.