Orc Shaman

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Orcish Shamans are the guardians of orcish magic. Respected by all orcish tribes, they often act as arbitrators for the many conflicts that arise between members of their warlike race. When acting together, the shamans can make decisions which are binding upon every orc. Although physically weak (for orcs), shamans are good spell-casters and can cast curses that drain an enemy’s life-force and re-invigorate the shaman. Out of combat, the hexes they can cast are deadlier and even more insidious, and other orcs rightly hold their shamans in awe.

Special Notes: This unit provides aid to those adjacent, aslong he is on vegetated terrain. This unit has magical attacks, which always have a high chance of hitting an opponent. During battle, this unit can drain life from victims to renew its own health. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

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Information

Advances from:
Advances to: Orc Witch Doctor
Cost: 17
HP: 22
Moves: 5
Vision: 2
XP: 52
Level: 1
Alignment: chaotic
Id: Exi Orcish Shaman
Abilities: herbalism, heals

Attacks (damage × count)

(image)staff
melee
5 × 2
impact
(image)curse
ranged
7 × 2
cold
magical
drains
(image)curse
short
7 × 2
cold
magical
drains
defend only

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:09:19 2018.