Gali's Contract
Arendians | |||||||||||||||||||||||||||||
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L1 Archer
6 × 2 melee (blade) 6 × 3 ranged (pierce) |
L2 Feather Bow
5 × 3 melee (blade) 8 × 4 ranged (pierce) (marksman) |
L3 Arrow Wind
7 × 3 melee (blade) 9 × 5 ranged (pierce) (marksman) |
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L2 Hunter
6 × 4 melee (blade) 8 × 3 ranged (pierce) 10 × 2 ranged (fire) |
L3 Slayer
10 × 4 melee (blade) 12 × 3 ranged (pierce) 15 × 2 ranged (fire) |
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L1 Bowrider
5 × 2 melee (blade) 6 × 3 ranged (pierce) |
L2 Boltrider
7 × 2 melee (blade) 8 × 4 ranged (pierce) (marksman) |
L3 Mounted Marksman
7 × 3 melee (blade) 10 × 4 ranged (pierce) (marksman) |
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L2 Bowknight
7 × 3 melee (blade) 8 × 3 ranged (pierce) |
L3 Bowmaster
8 × 4 melee (blade) 10 × 3 ranged (pierce) |
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L1 Bowrider
5 × 2 melee (blade) 6 × 3 ranged (pierce) |
L2 Boltrider
7 × 2 melee (blade) 8 × 4 ranged (pierce) (marksman) |
L3 Mounted Marksman
7 × 3 melee (blade) 10 × 4 ranged (pierce) (marksman) |
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L2 Bowknight
7 × 3 melee (blade) 8 × 3 ranged (pierce) |
L3 Bowmaster
8 × 4 melee (blade) 10 × 3 ranged (pierce) |
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L1 Druid
heals +4
4 × 3 melee (impact) 5 × 3 ranged (fire) (magical) |
L2 Shaman
cures, heals +8
6 × 3 melee (impact) 6 × 4 ranged (fire) (magical) |
L3 Warlock
cures, heals +8
8 × 3 melee (impact) 9 × 4 ranged (fire) (magical) |
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L1 Horseman
7 × 3 melee (blade) |
L2 Chief
rally
10 × 3 melee (blade) |
L3 Warlord
rally
10 × 4 melee (blade) |
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L2 Mounted Warrior
11 × 3 melee (impact) |
L3 Horse Master
11 × 4 melee (impact) |
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L1 Swordsman
6 × 4 melee (blade) |
L2 Hunter
6 × 4 melee (blade) 8 × 3 ranged (pierce) 10 × 2 ranged (fire) |
L3 Slayer
10 × 4 melee (blade) 12 × 3 ranged (pierce) 15 × 2 ranged (fire) |
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L2 Nomad
skirmisher
6 × 5 melee (blade) 6 × 3 ranged (pierce) |
L3 Hero
skirmisher
8 × 5 melee (blade) 8 × 3 ranged (pierce) |
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L2 Soldier
16 × 2 melee (impact) |
L3 Battlear
16 × 3 melee (impact) |
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Auxilia | |||||||||||||||||||||||||||||
L0 Auxiliary
5 × 3 melee (blade) |
L1 Light Infantryman
7 × 3 melee (blade) |
L2 Rorarius
11 × 3 melee (blade) |
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L1 Skirmisher
skirmisher
7 × 3 melee (pierce) 8 × 2 ranged (pierce) |
L2 Velite
skirmisher
10 × 3 melee (pierce) 10 × 2 ranged (pierce) |
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L1 Slinger
6 × 3 melee (blade) 8 × 3 ranged (impact) |
L2 Funditor
7 × 3 melee (blade) 9 × 4 ranged (impact) |
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Cavernei | |||||||||||||||||||||||||||||
L1 Eagle Rider
12 × 2 melee (blade) |
L2 Eagle Master
15 × 2 melee (blade) |
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L1 Fighter
7 × 3 melee (blade) 8 × 2 melee (impact) |
L2 Steelclad
11 × 3 melee (blade) 14 × 2 melee (impact) |
L3 Lord
15 × 3 melee (blade) 19 × 2 melee (impact) 10 × 2 ranged (blade) |
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L1 Guardsmann
steadfast
5 × 3 melee (pierce) 5 × 1 ranged (pierce) |
L2 Stalwart
steadfast
7 × 3 melee (pierce) 8 × 1 ranged (pierce) |
L3 Sentinel
steadfast
9 × 3 melee (pierce) 11 × 2 ranged (pierce) |
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L1 Thunderer
6 × 2 melee (blade) 18 × 1 ranged (pierce) |
L2 Thunderguard
6 × 3 melee (blade) 28 × 1 ranged (pierce) |
L3 Dragonguard
9 × 3 melee (blade) 40 × 1 ranged (pierce) |
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L1 Watcher
teleport
5 × 2 melee (impact) 6 × 2 ranged (impact) (magical) |
L2 Journeymann
12 × 2 melee (impact) (magical) |
L3 Runemaster
18 × 2 melee (impact) (magical) |
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L2 Observer
teleport
9 × 2 melee (impact) 7 × 3 ranged (impact) (magical) |
L3 Monitor
teleport
14 × 2 melee (impact) 11 × 3 ranged (impact) (magical) |
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L1 Watcher
teleport
5 × 2 melee (impact) 6 × 2 ranged (impact) (magical) |
L2 Journeymann
12 × 2 melee (impact) (magical) |
L3 Runemaster
18 × 2 melee (impact) (magical) |
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L2 Observer
teleport
9 × 2 melee (impact) 7 × 3 ranged (impact) (magical) |
L3 Monitor
teleport
14 × 2 melee (impact) 11 × 3 ranged (impact) (magical) |
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Falcons | |||||||||||||||||||||||||||||
L0 Falcon
7 × 1 melee (impact) (charge) |
L1 Gyrfalcon
10 × 1 melee (impact) (charge) |
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Fallen | |||||||||||||||||||||||||||||
L1 Forefather
6 × 4 melee (impact) |
L2 Ancestor
regenerates
6 × 5 melee (impact) 6 × 3 ranged (cold) (magical) |
L3 Ancient
regenerates
8 × 5 melee (impact) 7 × 4 ranged (cold) (magical) |
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Issaelfr | |||||||||||||||||||||||||||||
L1 Bladesmann
5 × 4 melee (blade) 9 × 1 ranged (pierce) (marksman) |
L2 Glaivier
11 × 3 melee (blade) (first strike) 7 × 2 ranged (pierce) (marksman) |
L3 Glaive Master
16 × 3 melee (blade) (first strike) 14 × 2 ranged (pierce) (marksman) |
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L2 Ice Roamer
skirmisher
5 × 5 melee (blade) |
L3 Ice Dancer
skirmisher
7 × 5 melee (blade) |
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L1 Frostbow
5 × 3 melee (blade) 6 × 4 ranged (pierce) |
L2 Gelus
6 × 2 melee (blade) 7 × 5 ranged (pierce) (marksman) |
L3 Borealis
7 × 2 melee (blade) 7 × 7 ranged (pierce) (marksman) |
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L2 Mountaineer
leadership
9 × 2 melee (pierce) 9 × 2 melee (impact) 7 × 4 ranged (pierce) |
L3 Alpine Ranger
leadership
9 × 4 melee (blade) 10 × 3 melee (pierce) 10 × 3 melee (impact) 11 × 4 ranged (pierce) |
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L1 Mistral Magus
6 × 2 melee (cold) (magical) 8 × 3 ranged (impact) |
L2 Mistral Glacialist
7 × 3 melee (blade) (magical) 10 × 3 ranged (cold) (magical) |
L3 Mistral Cryomancer
9 × 3 melee (blade) (magical) 10 × 4 ranged (cold) (magical) |
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L2 Mistral Rime Keeper
heals +4
7 × 2 melee (cold) (magical) 9 × 3 ranged (impact) (slows) |
L3 Mistral Rime Castellan
cures, heals +8
8 × 2 melee (cold) (magical) 10 × 4 ranged (impact) (slows) |
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L1 Yak Rider
15 × 1 melee (impact) (charge) 6 × 3 melee (pierce) 12 × 1 ranged (pierce) |
L2 Yak Knight
16 × 1 melee (impact) (charge) 7 × 3 melee (pierce) 14 × 1 ranged (pierce) |
L3 Yakmount Margrave
22 × 1 melee (impact) (charge) 8 × 4 melee (pierce) 22 × 1 ranged (pierce) |
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Lavinians | |||||||||||||||||||||||||||||
L1 Bowman
steadfast
5 × 4 ranged (pierce) 7 × 3 ranged (fire) |
L2 Field Ballista
4 × 3 melee (blade) 18 × 2 ranged (pierce) |
L3 Archuballistarius
6 × 3 melee (blade) 24 × 2 ranged (pierce) |
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L2 Siege Archer
steadfast
6 × 4 ranged (pierce) (marksman) 8 × 3 ranged (fire) |
L3 Saggitarius
steadfast
7 × 4 ranged (pierce) (marksman) 9 × 3 ranged (fire) |
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L3 Imperator
leadership
3 × 2 melee (blade) 5 × 2 melee (pierce) |
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L1 Legionnaire
formation
6 × 3 melee (blade) 15 × 1 melee (impact) 4 × 2 ranged (pierce) (slows) |
L2 Decurion
auctoritas
6 × 4 melee (blade) 10 × 2 melee (pierce) (first strike) 6 × 2 ranged (pierce) (slows) |
L3 Centurion
auctoritas, formation
9 × 4 melee (blade) 15 × 2 melee (pierce) (first strike) 8 × 2 ranged (pierce) (slows) |
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L2 Propugnator
formation
10 × 3 melee (blade) 20 × 1 melee (impact) (slows) 6 × 2 ranged (pierce) (slows) |
L3 Praetorian Guard
formation
14 × 3 melee (blade) 22 × 1 melee (impact) (slows) 7 × 2 ranged (pierce) (slows) |
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L2 Signifer
inspires
8 × 3 melee (blade) |
L3 Aquilifer
inspires
10 × 3 melee (blade) |
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L1 Legionnaire
6 × 3 melee (blade) 15 × 1 melee (impact) 4 × 2 ranged (pierce) (slows) |
L2 Decurion
leadership
6 × 4 melee (blade) 10 × 2 melee (pierce) (first strike) 6 × 2 ranged (pierce) (slows) |
L3 Centurion
leadership
9 × 4 melee (blade) 15 × 2 melee (pierce) (first strike) 8 × 2 ranged (pierce) (slows) |
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L2 Propugnator
steadfast
10 × 3 melee (blade) 20 × 1 melee (impact) (slows) 6 × 2 ranged (pierce) (slows) |
L3 Praetorian Guard
steadfast
14 × 3 melee (blade) 22 × 1 melee (impact) (slows) 7 × 2 ranged (pierce) (slows) |
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L2 Signifer
inspires
8 × 3 melee (blade) |
L3 Aquilifer
inspires
10 × 3 melee (blade) |
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L0 Nobleman
3 × 2 melee (blade) |
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L3 Tribune
leadership
6 × 3 melee (impact) |
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Magni | |||||||||||||||||||||||||||||
L1 Gallus
7 × 3 melee (blade) |
L2 Dimacherius
9 × 4 melee (blade) |
L3 Dimacherius Fortis
11 × 4 melee (blade) |
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L2 Murmillo
10 × 3 melee (blade) (charge) |
L3 Murmillo Leonis
14 × 3 melee (blade) (charge) |
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L2 Provocator
9 × 3 melee (blade) (marksman) |
L3 Provocator Leonis
12 × 3 melee (blade) (marksman) |
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L1 Gallus
7 × 3 melee (blade) |
L2 Dimacherius
9 × 4 melee (blade) |
L3 Dimacherius Fortis
11 × 4 melee (blade) |
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L2 Murmillo
10 × 3 melee (blade) (charge) |
L3 Murmillo Leonis
14 × 3 melee (blade) (charge) |
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L2 Provocator
9 × 3 melee (blade) (marksman) |
L3 Provocator Leonis
12 × 3 melee (blade) (marksman) |
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L1 Pugnator
8 × 2 melee (impact) 3 × 4 melee (impact) |
L2 Bestiarius
10 × 3 melee (pierce) 5 × 4 melee (impact) (marksman) |
L3 Feral Bestiarius
12 × 3 melee (pierce) 7 × 4 melee (impact) (marksman) |
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L2 Paegniarius
12 × 2 melee (impact) 4 × 4 melee (impact) |
L3 Brutal Paegniarius
15 × 2 melee (impact) 5 × 5 melee (impact) |
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L1 Pugnator
8 × 2 melee (impact) 3 × 4 melee (impact) |
L2 Bestiarius
10 × 3 melee (pierce) 5 × 4 melee (impact) (marksman) |
L3 Feral Bestiarius
12 × 3 melee (pierce) 7 × 4 melee (impact) (marksman) |
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L2 Paegniarius
12 × 2 melee (impact) 4 × 4 melee (impact) |
L3 Brutal Paegniarius
15 × 2 melee (impact) 5 × 5 melee (impact) |
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L1 Samnis
4 × 5 melee (blade) 0 × 2 ranged (fire) (interrupt-day only) |
L2 Hoplomachus
7 × 3 melee (pierce) (first strike) 4 × 6 melee (blade) |
L3 Hoplomachus Fortis
9 × 3 melee (pierce) (first strike) 5 × 6 melee (blade) |
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L2 Secutor
4 × 7 melee (blade) 0 × 3 ranged (fire) (interrupt-day only) |
L3 Secutor Leonis
4 × 8 melee (blade) 0 × 4 ranged (fire) (interrupt-day only) |
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L2 Thraex
5 × 5 melee (blade) (backstab) |
L3 Thraex Paratus
7 × 5 melee (blade) (backstab) |
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Marauders | |||||||||||||||||||||||||||||
L1 Axeman
5 × 3 melee (blade) 6 × 3 ranged (pierce) |
L2 Mounted Axeman
7 × 4 melee (blade) 9 × 3 melee (blade) (charge) |
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L2 Woodsman
7 × 3 melee (blade) 6 × 4 ranged (pierce) |
L3 Ranger
11 × 4 melee (blade) 8 × 4 ranged (pierce) |
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L1 Boatsman
5 × 3 melee (blade) |
L2 Sailor
8 × 3 melee (blade) |
L3 Sea Wolf
10 × 3 melee (blade) |
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L1 Crusher
8 × 2 melee (impact) (rage (3)) |
L2 Mauler
7 × 4 melee (impact) (rage (3)) |
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L1 Fay
6 × 2 melee (impact) (magical) 6 × 3 ranged (cold) (magical) |
L2 Seeress
8 × 2 melee (impact) (magical) 9 × 3 ranged (cold) (magical) |
L3 Galdra
10 × 2 melee (impact) (magical) 14 × 3 ranged (cold) (magical) |
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L2 Shieldmaiden
12 × 2 melee (pierce) (magical) 7 × 3 ranged (arcane) (magical) |
L3 Valkyrie
15 × 2 melee (pierce) (magical) 8 × 3 ranged (arcane) (magical) |
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L1 Scout
6 × 3 melee (blade) |
L2 Raider
7 × 4 melee (blade) 7 × 3 ranged (impact) (slows) |
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L1 Scout
6 × 3 melee (blade) |
L2 Raider
7 × 4 melee (blade) 7 × 3 ranged (impact) (slows) |
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L1 Warrior
7 × 3 melee (blade) 8 × 2 melee (fire) |
L2 Jarl
leadership
12 × 3 melee (blade) |
L3 Thain
leadership
16 × 3 melee (blade) |
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L2 Pillager
9 × 4 melee (blade) 12 × 2 melee (fire) |
L3 Scorcher
12 × 4 melee (blade) 15 × 2 melee (fire) |
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Mechanical | |||||||||||||||||||||||||||||
L1 Dardan Transport
|
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L1 Dardan Trireme
8 × 3 ranged (pierce) |
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L1 Longboat
14 × 2 ranged (pierce) |
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L1 Wind Spirit
5 × 2 melee (cold) |
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Minuti | |||||||||||||||||||||||||||||
L2 Fleet Retiarius
skirmisher
8 × 2 melee (impact) (slows) 10 × 3 melee (pierce) 4 × 4 melee (blade) |
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L0 Latronis
3 × 3 melee (blade) 5 × 3 ranged (pierce) 6 × 2 ranged (fire) |
L1 Essedarius
7 × 2 melee (blade) 7 × 3 ranged (pierce) |
L2 Essedarius Vulpis
8 × 3 melee (blade) 10 × 3 ranged (pierce) |
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L1 Venator
3 × 4 melee (blade) 8 × 3 ranged (pierce) 9 × 2 ranged (fire) |
L2 Venator Faber
5 × 4 melee (blade) 12 × 3 ranged (pierce) 14 × 2 ranged (fire) |
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L0 Piscator
4 × 2 melee (impact) (slows) 5 × 3 melee (pierce) |
L1 Laquerius
3 × 4 melee (impact) (slows) 6 × 3 melee (pierce) (first strike) |
L2 Laquerius Faber
3 × 4 melee (impact) (slows) 6 × 3 melee (pierce) (first strike) |
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L1 Retiarius
6 × 2 melee (impact) (slows) 8 × 3 melee (pierce) 4 × 3 melee (blade) |
L2 Retiarius
skirmisher
8 × 2 melee (impact) (slows) 10 × 3 melee (pierce) 4 × 4 melee (blade) |
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L1 River Lizard
5 × 3 melee (blade) 3 × 3 ranged (blade) |
L2 Khampsa
8 × 3 melee (blade) 5 × 3 ranged (blade) |
L3 Khampsa Audentis
13 × 3 melee (blade) 7 × 3 ranged (blade) |
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L1 Samnis
4 × 5 melee (blade) None × None ranged (fire) (interrupt-day only) |
L2 Hoplomachus
7 × 3 melee (pierce) (first strike) 4 × 6 melee (blade) |
L3 Hoplomachus Fortis
9 × 3 melee (pierce) (first strike) 5 × 6 melee (blade) |
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L2 Secutor
4 × 7 melee (blade) 0 × 3 ranged (fire) (interrupt-day only) |
L3 Secutor Leonis
4 × 8 melee (blade) 0 × 4 ranged (fire) (interrupt-day only) |
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L2 Thraex
5 × 5 melee (blade) (backstab) |
L3 Thraex Paratus
7 × 5 melee (blade) (backstab) |
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Monsters | |||||||||||||||||||||||||||||
L1 Ice Bear
10 × 3 melee (impact) |
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Nemidians | |||||||||||||||||||||||||||||
L1 Cavalry
6 × 3 melee (pierce) (charge) 5 × 2 ranged (pierce) |
L2 Claimant
8 × 3 melee (pierce) (charge) 6 × 4 melee (blade) 7 × 2 ranged (pierce) |
L3 Champion
10 × 3 melee (pierce) (charge) 7 × 4 melee (blade) 9 × 2 ranged (pierce) |
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L1 River Calf
10 × 2 melee (impact) |
L2 River Horse
14 × 2 melee (impact) 5 × 2 ranged (pierce) |
L3 Hippopotamus
16 × 2 melee (impact) 7 × 2 ranged (pierce) |
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Seals | |||||||||||||||||||||||||||||
L0 Seal
5 × 3 melee (blade) |
L1 Fleet Seal
7 × 4 melee (blade) |
L2 Elder Seal
10 × 4 melee (blade) |
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Sidhe | |||||||||||||||||||||||||||||
L3 Dark Thunderblade
9 × 5 melee (blade) (magical) 8 × 3 ranged (arcane) (magical) |
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L1 Fighter
5 × 4 melee (blade) |
L2 Bladespinner
7 × 5 melee (blade) |
L3 Wardancer
9 × 6 melee (blade) |
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L2 Herald
leadership
7 × 4 melee (blade) |
L3 Warsinger
leadership
8 × 6 melee (blade) |
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L2 Veiledblade
6 × 4 melee (blade) (backstab) |
L3 Shadowdancer
7 × 5 melee (blade) (backstab) |
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L1 Fury
skirmisher
4 × 4 melee (blade) (rage (3)) |
L2 Wildblade
skirmisher
5 × 5 melee (blade) (rage (4)) |
L3 Whirlwind
skirmisher
6 × 6 melee (blade) (rage (5)) |
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L1 Raindancer
5 × 3 melee (blade) 6 × 3 ranged (arcane) (magical) |
L2 War Mage
7 × 4 melee (blade) 7 × 3 ranged (arcane) (magical) |
L3 Thunderblade
9 × 5 melee (blade) (magical) 8 × 3 ranged (arcane) (magical) |
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L2 Windlasher
6 × 3 melee (blade) 7 × 4 ranged (arcane) (magical) |
L3 Tempest
6 × 3 melee (blade) 8 × 5 ranged (arcane) (magical) |
L4 Stormlord
8 × 3 melee (impact) 12 × 5 ranged (arcane) (magical) |
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L1 Raindancer
4 × 3 melee (blade) 6 × 3 ranged (energy) (magical) |
L2 War Mage
7 × 4 melee (blade) 7 × 3 ranged (arcane) (magical) |
L3 Thunderblade
9 × 5 melee (blade) (magical) 8 × 3 ranged (arcane) (magical) |
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L2 Windlasher
4 × 3 melee (impact) 7 × 4 ranged (energy) (magical) |
L3 Tempest
5 × 3 melee (impact) 8 × 5 ranged (energy) (magical) |
L4 Stormlord
6 × 3 impact (energy) 12 × 5 ranged (energy) (magical) |
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L1 Wanderer
4 × 3 melee (pierce) 6 × 3 ranged (pierce) |
L2 Tracker
6 × 3 melee (pierce) (poison) 9 × 3 ranged (pierce) |
L3 Windrunner
9 × 3 melee (pierce) (poison) 12 × 3 ranged (pierce) |
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Undead | |||||||||||||||||||||||||||||
L1 Forefather
6 × 4 melee (impact) |
L2 Ancestor
regenerates
6 × 5 melee (impact) 6 × 3 ranged (cold) (magical) |
L3 Ancient
regenerates
8 × 5 melee (impact) 7 × 4 ranged (cold) (magical) |
Last updated on Fri Apr 20 12:52:10 2018.