Tomb Wing Master


The most disciplined and dedicated sword-dancers have, with the help of the temple scribes, achieved superhuman capabilities. Their feathers have become a part of their bodies, and they are no longer anchored to the ground. Because of their dedicated and ferocious nature, they have learned to arm and use their feet as talons. The Astragartan Empire was possibly the first civilization to successfully harness the world's strange magic for use by its warrior class, so these holy warriors and their tactics were inspiration for those who came later.

Special Notes: When this unit is defending, it has 10% increased defense against melee attacks. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.



Advances from: Tomb Wing Dancer
Advances to:
Cost: 45
HP: 66
Moves: 7
Vision: 4
XP: 160
Level: 4
Alignment: liminal
Id: Exi Tomb Wingmaster
Abilities: evasion, skirmisher

Attacks (damage × count)

10 × 4


(icon) blade10% (icon) pierce20%
(icon) impact20% (icon) fire0%
(icon) cold0% (icon) arcane-40%


TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef140%
(icon) Deep Water140%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen140%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains250%
(icon) Sand140%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable10%
(icon) Village150%
Last updated on Fri Apr 20 13:11:24 2018.