War Elephant

(image)

Fully covered in armor and having gained endurance in war, this beast and its riders surely know how to stand their ground in battle.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. If this unit has killed an hostile then must move to it's hex. This unit is immune to slow spec. The steadiness of this unit reduces damage from some attacks, but only while defending.

 

Information

Advances from: Elephant
Advances to:
Cost: 48
HP: 58
Moves: 4
Vision: 2
XP: 92
Level: 2
Alignment: neutral
Id: Exi Heavy Elephant
Abilities: intangible, no ZoC

Attacks (damage × count)

(image)ram
melee
None × None
impact
slows
trample
(image)archers
short
7 × 3
pierce

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave20%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus20%
(icon) Hills240%
(icon) Mountains330%
(icon) Sand140%
(icon) Shallow Water20%
(icon) Swamp20%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Fri Apr 20 13:10:53 2018.