Kidnapper

(image)

Even selecter few manage to show talent at their job and carefully construct an trustable reputation.
This opens up new opportunities as they can get dangerous assignments then, such as those involving the target being delivered alive.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from: Marauder
Advances to:
Cost: 30
HP: 46
Moves: 6
Vision: 3
XP: 72
Level: 2
Alignment: chaotic
Id: Exi Kidnapper
Abilities: concealment

Attacks (damage × count)

(image)axe
melee
8 × 2
blade
(image)net
short
6 × 2
pierce
slows

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:11:10 2018.