End of the Legion
Aberrations | |||||||||||||||||||||||||||||||||||||
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L1 Black Cat
4 × 2 melee (blade) 2 × 2 ranged (arcane) (magical, jinx) |
L2 Jinx Beast
8 × 2 melee (blade) 3 × 3 ranged (arcane) (magical, jinx) |
L3 Calamity
12 × 2 melee (blade) 5 × 4 ranged (arcane) (magical, jinx) |
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L1 Scornful Watcher
7 × 1 melee (impact) 6 × 3 ranged (arcane_focus) (arcane focus) |
L2 Spiteful Watcher
10 × 1 melee (impact) 10 × 3 ranged (arcane_focus) (arcane focus) |
L3 Inquisitor
13 × 1 melee (impact) 14 × 3 ranged (arcane_focus) (arcane focus) |
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L1 Unhatched
5 × 3 melee (impact) (charge) |
L2 Angry One
11 × 3 melee (impact) |
L3 Raging One
14 × 3 melee (impact) |
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L2 Rash One
7 × 3 melee (impact) (charge) |
L3 Reckless One
11 × 3 melee (impact) (charge) |
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Abstractions | |||||||||||||||||||||||||||||||||||||
L0 Sky Shard
teleport
5 × 2 melee (cold) |
L1 Sky Crystal
teleport
7 × 3 melee (cold) |
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Aragwaithi | |||||||||||||||||||||||||||||||||||||
L1 Adept
heals +4
7 × 1 melee (impact) 7 × 3 ranged (fire) (magical) |
L2 Enchantress
cures, heals +8
7 × 2 melee (impact) 10 × 3 ranged (fire) (magical) |
L3 Sorceress
cures, heals +8, teleport
13 × 2 melee (impact) 15 × 3 ranged (fire) (magical) |
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L1 Archer
4 × 3 melee (blade) 5 × 4 ranged (pierce) |
L2 Strongbow
7 × 3 melee (blade) 9 × 4 ranged (pierce) |
L3 Greatbow
10 × 3 melee (blade) 12 × 4 ranged (pierce) |
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L3 Slayer
11 × 4 melee (blade) 9 × 4 ranged (pierce) |
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L1 Eagle Rider
7 × 3 melee (blade) 12 × 2 melee (impact) (attack only) |
L2 Eagle Master
10 × 3 melee (blade) 16 × 2 melee (impact) (attack only) |
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L1 Scout
11 × 2 melee (pierce) |
L2 Lancer
12 × 3 melee (pierce) |
L3 Silver Shield
12 × 4 melee (pierce) |
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L1 Spearman
12 × 2 melee (pierce) (first strike) |
L2 Flagbearer
leadership
14 × 2 melee (pierce) 7 × 4 melee (blade) |
L3 Captain
leadership
18 × 2 melee (pierce) 10 × 4 melee (blade) |
L4 Ancient Banner
leadership
21 × 2 melee (pierce) 11 × 4 melee (blade) |
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L2 Pikeman
16 × 2 melee (pierce) (first strike) |
L3 Guardian
24 × 2 melee (pierce) (first strike) |
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L1 Swordsman
6 × 4 melee (blade) |
L2 Guard
steadfast
11 × 3 melee (blade) |
L3 Shield Guard
steadfast, protection
15 × 3 melee (blade) |
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L2 Longswordsman
9 × 4 melee (blade) |
L3 Swordsmaster
10 × 5 melee (blade) |
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Carapaces | |||||||||||||||||||||||||||||||||||||
L1 Carapace
8 × 2 melee (impact) 8 × 2 ranged (impact) (first strike) |
L2 Gallant Carapace
steadfast
11 × 2 melee (impact) 11 × 2 ranged (impact) (first strike) |
L3 Warrior Carapace
steadfast
14 × 2 melee (impact) 14 × 2 ranged (impact) (first strike) |
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Dwarves | |||||||||||||||||||||||||||||||||||||
L1 Dwarvish Crossbowman
6 × 2 melee (blade) 6 × 3 ranged (pierce) |
L2 Dwarvish Marksman
9 × 2 melee (blade) 9 × 3 ranged (pierce) |
L3 Dwarvish Arbalestier
11 × 2 melee (blade) 12 × 3 ranged (pierce) (marksman) |
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Elementals | |||||||||||||||||||||||||||||||||||||
L0 Brazier Whelpling
heat absorption
7 × 2 melee (fire) |
L1 Brazier Imp
heat absorption
10 × 2 melee (fire) |
L2 Fire Wisp
heat absorption
8 × 2 melee (fire) 7 × 4 ranged (fire) (marksman) |
L3 Fire Ghost
heat absorption
10 × 2 melee (fire) 8 × 5 ranged (fire) (marksman) |
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L2 Furnace Beast
heat absorption
11 × 3 melee (fire) |
L3 Lava Giant
heat absorption
16 × 3 melee (fire) |
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L1 Dust Devil
camouflage, dust recuperation
3 × 8 melee (impact) (swarm) 3 × 7 ranged (impact) (swarm) |
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L4 Lava Behemoth
heat absorption
20 × 3 melee (fire) 10 × 3 ranged (fire) |
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L0 Wisp
4 × 3 ranged (arcane) |
L1 Brazier Imp
heat absorption
10 × 2 melee (fire) |
L2 Fire Wisp
heat absorption
8 × 2 melee (fire) 7 × 4 ranged (fire) (marksman) |
L3 Fire Ghost
heat absorption
10 × 2 melee (fire) 8 × 5 ranged (fire) (marksman) |
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L2 Furnace Beast
heat absorption
11 × 3 melee (fire) |
L3 Lava Giant
heat absorption
16 × 3 melee (fire) |
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L1 Ethereal Orb
cures, heals +8
7 × 3 ranged (arcane) |
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L1 Kobold
earth recuperation
6 × 3 melee (impact) |
L2 Stone Golem
earth recuperation
10 × 3 melee (impact) |
L3 Stone Titan
earth recuperation
14 × 3 melee (impact) 18 × 2 melee (blade) |
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L1 Razorbird
11 × 1 melee (pierce) 5 × 3 ranged (blade) |
L2 Thunderbird
13 × 1 melee (pierce) (charge) 8 × 3 ranged (blade) 15 × 2 ranged (fire) (enchanted) |
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L1 Sylph
5 × 2 melee (blade) 6 × 3 ranged (cold) (marksman) 9 × 2 ranged (impact) |
L2 Zephyr
6 × 3 melee (blade) 9 × 3 ranged (cold) (marksman) 14 × 2 ranged (impact) |
L3 Djinn
8 × 3 melee (blade) 13 × 3 ranged (cold) (marksman) 19 × 2 ranged (impact) |
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L1 Tidal
aquatic body
5 × 3 melee (cold) 4 × 3 ranged (impact) |
L2 Ice Crab
ice convalesence
8 × 3 melee (pierce) 3 × 3 ranged (cold) (slows) |
L3 Ice Shell
ice convalesence
11 × 3 melee (pierce) 3 × 4 ranged (cold) (slows) |
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L2 Undine
aquatic body
8 × 3 melee (cold) 7 × 3 ranged (impact) |
L3 Nymph
aquatic body
11 × 3 melee (cold) 10 × 3 ranged (impact) |
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L1 Vine Beast
sylvan revitalisation
5 × 4 melee (blade) 3 × 3 ranged (pierce) |
L2 Vine Tiger
ambush, sylvan revitalisation
8 × 4 melee (blade) 6 × 3 ranged (pierce) 7 × 2 ranged (impact) (slows) |
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Elves | |||||||||||||||||||||||||||||||||||||
L1 Elvish Acolyte
3 × 3 melee (impact) 5 × 3 ranged (arcane) (magical) |
L2 Elvish Ascetic
5 × 3 melee (impact) 5 × 2 ranged (impact) (slows) 8 × 3 ranged (arcane) (magical) |
L3 Elvish Mystic
7 × 3 melee (impact) 8 × 2 ranged (impact) (slows) 11 × 3 ranged (arcane) (magical) |
L4 Elvish Avatar
sylvan essence, hides, regenerate
9 × 3 melee (impact) (magical) 11 × 2 ranged (impact) (slows) 12 × 4 ranged (arcane) (magical) |
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L1 Elvish Hunter
5 × 4 melee (blade) 4 × 2 ranged (impact) (slows) |
L2 Elvish Trapper
ambush
7 × 4 melee (blade) 8 × 2 ranged (impact) (slows) |
L3 Elvish Prowler
skirmisher, ambush
9 × 4 melee (blade) 12 × 2 ranged (impact) (slows) |
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L1 Elvish Noble
6 × 3 melee (blade) 7 × 2 ranged (arcane) (magical) |
L2 Elvish Lord
8 × 4 melee (blade) 7 × 3 ranged (arcane) (magical) |
L3 Elvish High Lord
10 × 4 melee (blade) 7 × 5 ranged (arcane) (magical) |
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L3 Elvish Wayfarer
ambush
9 × 4 melee (blade) 9 × 2 ranged (impact) (slows) 9 × 3 ranged (pierce) |
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Fairies | |||||||||||||||||||||||||||||||||||||
L1 Sprite
2 × 3 melee (fire) 5 × 4 ranged (fire) (magical) |
L2 Fire Faerie
3 × 4 melee (fire) 6 × 5 ranged (fire) (magical) |
L3 Dryad
4 × 5 melee (fire) 7 × 6 ranged (fire) (magical) |
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L3 Forest Spirit
sylvan spark
5 × 5 melee (fire) (magical) 5 × 5 ranged (fire) (magical) |
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Gargoyles | |||||||||||||||||||||||||||||||||||||
L1 Gargoyle
dauntless
5 × 3 melee (impact) |
L2 Marlgoyle
dauntless
8 × 3 melee (impact) |
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Gnolls | |||||||||||||||||||||||||||||||||||||
L1 Gnoll
swamp prowl
5 × 2 melee (blade) 4 × 4 ranged (pierce) |
L2 Marksman
swamp prowl
8 × 2 melee (blade) 5 × 5 ranged (pierce) |
L3 Deadeye
swamp prowl
8 × 3 melee (blade) 8 × 5 ranged (pierce) (marksman) |
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Gryphons | |||||||||||||||||||||||||||||||||||||
L1 Young Gryphon
10 × 2 melee (blade) |
L2 Gryphon
10 × 3 melee (blade) |
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Humans | |||||||||||||||||||||||||||||||||||||
L1 Adept of Light
heals +4
3 × 2 melee (impact) 6 × 3 ranged (arcane) (enchanted) |
L2 Cleric
heals +8, inspire, leadership, leadership
5 × 2 melee (impact) 7 × 4 ranged (arcane) (enchanted) |
L3 Prophetess of Light
heals +8, inspire, leadership, leadership, leadership
7 × 2 melee (impact) 10 × 4 ranged (arcane) (enchanted) 12 × 3 ranged (fire) (magical) |
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L2 White Mage
cures, heals +8
6 × 2 melee (impact) 9 × 3 ranged (arcane) (magical) |
L3 Mage of Light
illuminates, cures, heals +8
7 × 3 melee (impact) 12 × 3 ranged (arcane) (magical) |
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L3 Black Knight
terror
18 × 2 melee (impact) 11 × 3 melee (pierce) (charge) |
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L1 Cavalry
6 × 3 melee (blade) 9 × 2 melee (impact) |
L2 Heavy Cavalry
7 × 4 melee (blade) 12 × 2 melee (impact) (shock) |
L3 Cataphract
10 × 4 melee (blade) 18 × 2 melee (impact) (shock) |
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L1 Infantryman
6 × 4 melee (blade) |
L2 Chevalier
heals +4
6 × 5 melee (arcane) 10 × 1 ranged (arcane) (magical) |
L3 Crusader
heals +4
8 × 5 melee (arcane) 12 × 1 ranged (arcane) (magical) |
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L2 Sentry
steadfast
11 × 3 melee (blade) |
L3 Custodian
steadfast
15 × 3 melee (blade) 12 × 2 melee (impact) (slows) |
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L2 Swordsman
8 × 4 melee (blade) |
L3 Royal Guard
11 × 4 melee (blade) |
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L1 Legion Archer
4 × 2 melee (blade) 6 × 3 ranged (pierce) 5 × 2 ranged (pierce) (poison) |
L2 Legion Crossbowman
6 × 3 melee (blade) 8 × 3 ranged (pierce) 10 × 2 ranged (fire) |
L3 Legion Arbalestier
8 × 3 melee (blade) 12 × 3 ranged (pierce) 15 × 2 ranged (fire) |
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L2 Legion Longbowman
7 × 2 melee (blade) 10 × 3 ranged (pierce) 6 × 2 ranged (pierce) (poison) |
L3 Legion Elite Longbowman
7 × 3 melee (blade) 10 × 4 ranged (pierce) 7 × 2 ranged (pierce) (poison) |
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L1 Legion Horseman
6 × 3 melee (blade) 4 × 3 melee (fire) |
L2 Legion Knight
8 × 4 melee (blade) 14 × 2 melee (pierce) (charge) |
L3 Legion Cavalier
12 × 4 melee (blade) 17 × 2 melee (pierce) (charge) |
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L2 Legion Pillager
6 × 4 melee (blade) 8 × 3 melee (fire) |
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L1 Legion Soldier
6 × 4 melee (blade) |
L2 Legion Berserker
10 × 3 melee (blade) (berserk) |
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L2 Legion Subaltern
terror
7 × 4 melee (blade) 5 × 3 ranged (blade) |
L3 Legion Commander
terror
9 × 4 melee (blade) 7 × 3 ranged (blade) |
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L2 Legion Swordsman
8 × 4 melee (blade) |
L3 Legion Champion
11 × 4 melee (blade) |
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L1 Legion Spearman
7 × 3 melee (pierce) (first strike) 6 × 1 ranged (pierce) |
L2 Legion Gunner
8 × 3 melee (pierce) (first strike) 28 × 1 ranged (pierce) |
L3 Legion Enforcer
10 × 3 melee (pierce) (first strike) 40 × 1 ranged (pierce) |
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L2 Legion Halberdier
10 × 3 melee (pierce) (first strike) 13 × 2 melee (blade) |
L3 Legion Executioner
15 × 3 melee (pierce) (first strike) 19 × 2 melee (blade) |
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L1 Legion Trooper
11 × 2 melee (impact) |
L2 Legion Crusher
12 × 3 melee (impact) |
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L2 Legion Guardian
18 × 2 melee (impact) |
L3 Legion Sentinel
25 × 2 melee (impact) |
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L1 Mage
5 × 1 melee (impact) 7 × 3 ranged (fire) (magical) |
L2 White Mage
cures, heals +8
6 × 2 melee (impact) 9 × 3 ranged (arcane) (magical) |
L3 Mage of Light
illuminates, cures, heals +8
7 × 3 melee (impact) 12 × 3 ranged (arcane) (magical) |
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L2 Mounted Bowman
6 × 3 melee (blade) 11 × 2 ranged (pierce) |
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L0 Peasant
5 × 2 melee (pierce) 4 × 1 ranged (pierce) |
L1 Spearman
7 × 3 melee (pierce) (first strike) 6 × 1 ranged (pierce) |
L2 Swordsman
8 × 4 melee (blade) |
L3 Royal Guard
11 × 4 melee (blade) |
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L1 Shadow Initiate
5 × 2 melee (blade) 7 × 2 ranged (arcane) (magical) |
L2 Shadow Mage
6 × 3 melee (blade) (magical) 11 × 2 ranged (arcane) (magical) |
L3 Shadow Lord
8 × 3 melee (blade) (magical) 16 × 2 ranged (arcane) (magical, slows) |
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L1 Shaman
heals +4
3 × 2 melee (impact) 6 × 3 ranged (fire) (magical) |
L2 Wizard
cures, heals +8
5 × 2 melee (impact) 7 × 4 ranged (fire) (magical) |
L3 Sorcerer
cures, heals +8
7 × 2 melee (impact) 10 × 4 ranged (fire) (magical) |
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L1 Soldier
5 × 4 melee (blade) 7 × 2 melee (impact) (slows) |
L2 Warrior
leadership
7 × 4 melee (blade) 10 × 2 melee (impact) (slows) |
L3 Warmaster
leadership
10 × 4 melee (blade) (marksman) 13 × 2 melee (impact) (slows) |
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L1 Thunder Mage
5 × 1 melee (impact) 10 × 2 ranged (fire) (enchanted) 8 × 2 ranged (impact) |
L2 Tempest Mage
6 × 2 melee (impact) 11 × 3 ranged (fire) (enchanted) 13 × 2 ranged (impact) |
L3 Mage of Storms
7 × 2 melee (impact) 11 × 4 ranged (fire) (enchanted) 18 × 2 ranged (impact) |
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L4 Titanium Decimator
32 × 2 melee (impact) |
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L1 Tracker
distract
5 × 2 melee (impact) 3 × 3 ranged (impact) |
L2 Huntress
distract
7 × 2 melee (impact) 4 × 4 ranged (impact) |
L3 Prowler
distract
8 × 3 melee (impact) 5 × 5 ranged (impact) |
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L1 Wood Mage
regenerates, heals +4
4 × 1 melee (impact) 5 × 4 ranged (fire) (enchanted) |
L2 Forest Mage
regenerates, heals +8
5 × 2 melee (impact) 6 × 5 ranged (fire) (enchanted) |
L3 Mage of Nature
regenerates, heals +8
6 × 3 melee (impact) 8 × 6 ranged (fire) (enchanted) 30 × 1 ranged (arcane) (magical) |
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Minotaurs | |||||||||||||||||||||||||||||||||||||
L1 Behemoth
recovery
5 × 4 melee (blade) (berserk) |
L2 Ancient Behemoth
recovery
7 × 4 melee (blade) (berserk) |
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L1 Boar Rider
recovery
6 × 3 melee (pierce) 8 × 2 melee (impact) (charge) |
L2 Boar Knight
recovery
8 × 3 melee (pierce) 13 × 2 melee (impact) (charge) |
L3 Boar Cataphract
recovery
12 × 3 melee (pierce) 17 × 2 melee (impact) (charge) |
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L1 Cutthroat
recovery
4 × 4 melee (blade) 8 × 1 ranged (impact) (slows) |
L2 Slayer
recovery
7 × 4 melee (blade) 8 × 2 ranged (impact) (slows) |
L3 Executioner
recovery
8 × 5 melee (blade) (poison) 9 × 3 ranged (impact) (slows) |
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L1 Gore
recovery
8 × 3 melee (blade) |
L2 Rouser
recovery
11 × 3 melee (blade) |
L3 Overlord
leadership, recovery
12 × 4 melee (blade) |
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L2 Savage
recovery
11 × 3 melee (impact) (dread) |
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L1 Shaman
recovery
7 × 2 melee (impact) 8 × 3 ranged (arcane) (magical) |
L2 Mystic
cures, heals +8, recovery
9 × 3 melee (impact) 9 × 3 ranged (arcane) (magical) |
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L2 Warlock
recovery
9 × 2 melee (impact) 12 × 3 ranged (arcane) (magical) 10 × 3 ranged (fire) (magical) |
L3 Elder
recovery
10 × 2 melee (impact) 15 × 3 ranged (arcane) (magical) 12 × 3 ranged (fire) (magical) |
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Nagas | |||||||||||||||||||||||||||||||||||||
L1 Naga Guardian
8 × 2 melee (impact) |
L2 Naga Warden
10 × 3 melee (impact) |
L3 Naga Sentinel
13 × 3 melee (impact) |
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L1 Naga Hunter
4 × 2 melee (blade) 8 × 2 ranged (pierce) (precision) |
L2 Naga Marksman
6 × 2 melee (blade) 11 × 2 ranged (pierce) (precision) |
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Nightmares | |||||||||||||||||||||||||||||||||||||
L1 Howling Darkness
terror, skirmisher
7 × 2 ranged (cold) |
L2 Cloud of Gloom
terror, skirmisher
4 × 2 melee (cold) (magical) 12 × 2 ranged (cold) |
L3 Eternal Night
terror, skirmisher
7 × 2 melee (cold) (magical) 12 × 3 ranged (cold) |
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L1 Life Thief
5 × 3 melee (arcane) (drains) |
L2 Soul Snatcher
6 × 4 melee (arcane) (drains) |
L3 Death Spectre
9 × 4 melee (arcane) (drains) |
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Ogres | |||||||||||||||||||||||||||||||||||||
L1 Young Ogre
5 × 3 melee (blade) |
L2 Ogre
10 × 3 melee (blade) |
L3 Great Ogre
15 × 3 melee (blade) |
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Orcs | |||||||||||||||||||||||||||||||||||||
L1 Orcish Shaman
7 × 1 melee (impact) 6 × 3 ranged (fire) (magical) |
L2 Orcish Warlock
8 × 1 melee (impact) 8 × 3 ranged (fire) (magical) |
L3 Orcish Sorcerer
8 × 2 melee (impact) 10 × 4 ranged (fire) (magical) |
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Southern Elves | |||||||||||||||||||||||||||||||||||||
L1 Archer
5 × 2 melee (blade) 5 × 5 ranged (pierce) |
L2 Marksman
7 × 2 melee (blade) 8 × 5 ranged (pierce) (precision) |
L3 Sharpshooter
9 × 2 melee (blade) 10 × 5 ranged (pierce) (precision) |
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L1 Guard
steadfast
9 × 3 melee (blade) |
L2 Protector
steadfast, protection
11 × 3 melee (blade) |
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L1 Hunter
6 × 4 melee (blade) 5 × 2 ranged (impact) (slows) |
L2 Captain
inspire, leadership, leadership
9 × 4 melee (blade) (precision) |
L3 Chieftain
inspire, leadership, leadership, leadership
12 × 4 melee (blade) (precision) |
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L2 Warrior
7 × 5 melee (blade) 5 × 3 ranged (impact) (slows) |
L3 Champion
8 × 6 melee (blade) 6 × 3 ranged (impact) (slows) |
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L1 Mystic
heals +4
3 × 2 melee (impact) 6 × 3 ranged (arcane) (enchanted) |
L2 Empyrean Druid
cures, heals +8
5 × 2 melee (impact) 7 × 3 ranged (arcane) (enchanted) |
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L2 Moon Cleric
5 × 3 melee (blade) 7 × 4 ranged (cold) (slows) |
L3 Moon Enchantress
7 × 3 melee (blade) 9 × 4 ranged (cold) (slows) |
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L2 Sun Priestess
6 × 2 melee (impact) 7 × 4 ranged (fire) (enchanted) |
L3 Sun Sorceress
8 × 2 melee (impact) 9 × 4 ranged (fire) (enchanted) |
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Trolls | |||||||||||||||||||||||||||||||||||||
L1 Troll Whelp
regenerates
7 × 2 melee (impact) |
L2 Troll
regenerates
14 × 2 melee (impact) |
L3 Troll Warrior
regenerates
20 × 2 melee (impact) |
L4 Troll Warmonger
regenerates
25 × 2 melee (impact) (dread) |
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L2 Troll Rocklobber
regenerates
10 × 2 melee (impact) 17 × 1 ranged (impact) |
L3 Troll Boulderlobber
regenerates
13 × 2 melee (impact) 24 × 1 ranged (impact) |
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Undead | |||||||||||||||||||||||||||||||||||||
L1 Initiate
7 × 3 ranged (cold) (magical) 8 × 2 ranged (arcane) (magical) |
L2 Deathmaster
obscures
5 × 2 melee (impact) 10 × 3 ranged (cold) (magical) 11 × 2 ranged (arcane) (magical) |
L3 Lich Lord
submerge, obscures
6 × 3 melee (arcane) (drains) 11 × 4 ranged (cold) (magical) 14 × 2 ranged (arcane) (magical) |
L4 Elder Lich Lord
submerge, obscures
8 × 3 melee (arcane) (drains) 14 × 4 ranged (cold) (magical) 15 × 3 ranged (arcane) (magical) |
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L3 Poltergeist
nightstalk, ambush
8 × 4 melee (blade) (backstab) 5 × 1 ranged (cold) (deathly terror) 7 × 4 ranged (blade) (marksman) |
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L1 Skeleton
submerge
7 × 3 melee (blade) |
L2 Death Baron
leadership, submerge
10 × 3 melee (blade) 4 × 2 ranged (pierce) |
L3 Death Knight
leadership, submerge
11 × 4 melee (blade) 6 × 2 ranged (pierce) |
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L1 Skeleton Rider
submerge
6 × 3 melee (blade) 8 × 2 melee (impact) (charge) |
L2 Bone Knight
submerge
7 × 4 melee (blade) 10 × 2 melee (impact) (charge) 10 × 1 ranged (pierce) |
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L2 Chocobone
submerge
11 × 2 melee (pierce) (charge) |
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Vampires | |||||||||||||||||||||||||||||||||||||
L0 Vampire Bat
4 × 2 melee (blade) (drains) |
L1 Blood Bat
5 × 3 melee (blade) (drains) |
L2 Dread Bat
6 × 4 melee (blade) (drains) |
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L1 Blood Apprentice
4 × 2 melee (pierce) (drains, backstab) 7 × 3 ranged (fire) (magical) 10 × 2 ranged (arcane) (magical) |
L2 Blood Manipulator
5 × 2 melee (pierce) (drains, backstab) 7 × 4 ranged (fire) (magical) 12 × 2 ranged (arcane) (magical) |
L3 Sangel
7 × 2 melee (pierce) (drains, backstab) 9 × 5 ranged (fire) (magical) 19 × 2 ranged (arcane) (magical) |
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L2 Flesh Artisan
9 × 3 melee (blade) 6 × 2 melee (pierce) (backstab, drains) 8 × 3 ranged (fire) (magical) |
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L2 Blood Hulk
regenerates, feeding
14 × 2 melee (blade) |
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L0 Bloodborn
4 × 3 melee (blade) |
L1 Fledgeling
7 × 3 melee (blade) 5 × 2 melee (pierce) (drains, backstab) |
L2 Duelist
7 × 4 melee (blade) (marksman) 6 × 2 melee (pierce) (drains, backstab, counter) |
L3 Sword Dancer
8 × 5 melee (blade) (marksman) 8 × 2 melee (pierce) (drains, backstab, counter) |
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L2 Noble
leadership
8 × 3 melee (blade) 6 × 2 melee (pierce) (drains, backstab, plague) |
L3 Sire
leadership
11 × 3 melee (blade) 8 × 2 melee (blade) (drains, backstab, plague) 8 × 2 ranged (arcane) |
L4 Methusalem
leadership
15 × 3 melee (blade) 12 × 2 melee (blade) (drains, backstab, plague) 9 × 3 ranged (arcane) |
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L1 Malborn
4 × 4 melee (blade) (poison) |
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L1 Thin Blood
6 × 2 melee (blade) 6 × 3 ranged (pierce) |
L2 Half Blood
7 × 3 melee (blade) 7 × 4 ranged (pierce) |
L3 Day Hunter
7 × 4 melee (blade) 10 × 4 ranged (pierce) (marksman) |
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L3 Twilight Walker
7 × 3 melee (blade) (poison) 9 × 3 melee (blade) 12 × 3 ranged (pierce) |
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L3 Mistress
leadership
11 × 3 melee (blade) 8 × 2 melee (blade) (drains, backstab, plague) 8 × 2 ranged (arcane) |
L4 Duchess
leadership
15 × 3 melee (blade) 12 × 2 melee (blade) (drains, backstab, plague) 9 × 3 ranged (arcane) |
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Windsong Humans | |||||||||||||||||||||||||||||||||||||
L1 Courier
6 × 2 melee (impact) 3 × 3 ranged (pierce) (marksman) |
L2 Emissary
11 × 2 melee (impact) 5 × 4 melee (blade) (charge) 6 × 3 ranged (pierce) (marksman) |
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L2 Reaver
dauntless
9 × 3 melee (impact) 4 × 4 ranged (pierce) (marksman) |
L3 Dreadnought
dauntless
10 × 4 melee (impact) 5 × 5 ranged (pierce) (marksman) |
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L1 Gatekeeper
5 × 4 melee (impact) (counter) |
L2 Heretic
9 × 3 melee (blade) 22 × 1 ranged (fire) |
L3 Warmonger
9 × 4 melee (blade) 8 × 3 melee (blade) (attack only) 30 × 1 ranged (fire) |
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L2 Lorekeeper
6 × 5 melee (impact) (counter) |
L3 Oathkeeper
7 × 6 melee (impact) (counter) |
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L1 Scribe
5 × 3 ranged (arcane) (slows, magical) |
L2 Savant
7 × 4 ranged (arcane) (slows, magical) |
L3 Arbiter
6 × 3 melee (blade) 9 × 4 ranged (arcane) (slows, magical) |
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L3 Rune Forger
11 × 3 ranged (blade) (poison) 9 × 4 ranged (impact) (drains) 21 × 2 ranged (pierce) |
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L1 Seeker
skirmisher
5 × 3 melee (pierce) 8 × 1 ranged (fire) (magical) |
L2 Pathfinder
skirmisher
6 × 3 melee (pierce) (backstab) 5 × 4 melee (blade) 13 × 1 ranged (fire) (magical) |
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L2 Skyrunner
skirmisher
7 × 3 melee (pierce) 9 × 2 ranged (fire) (magical) |
L3 Stormbringer
skirmisher
11 × 3 melee (pierce) 15 × 2 ranged (fire) (magical) |
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L1 Weaver
heals +4
4 × 3 melee (cold) 9 × 2 ranged (pierce) |
L2 Envoy
teleport
8 × 3 melee (cold) 12 × 2 ranged (pierce) |
L3 Herald
teleport
9 × 4 melee (cold) 12 × 3 ranged (pierce) |
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L2 Prophetess
cures, heals +8, leadership
6 × 2 melee (arcane) (slows) |
L3 Ascendant
cures, heals +8, leadership, regenerates
7 × 3 melee (arcane) (slows) |
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Wolves | |||||||||||||||||||||||||||||||||||||
L1 Goblin Cavalry
4 × 3 melee (blade) 8 × 2 melee (pierce) (charge) 3 × 1 ranged (pierce) |
L2 Goblin Lancer
7 × 3 melee (blade) 11 × 2 melee (pierce) (charge) 5 × 1 ranged (pierce) |
L3 Hellwolf Rider
10 × 3 melee (blade) 14 × 2 melee (pierce) (charge) 7 × 1 ranged (pierce) |
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Woses | |||||||||||||||||||||||||||||||||||||
L0 Wose Sapling
ambush, regenerates
6 × 2 melee (impact) |
L1 Wose
ambush, regenerates
13 × 2 melee (impact) |
L2 Elder Wose
ambush, regenerates
19 × 2 melee (impact) |
L3 Ancient Wose
ambush, regenerates
25 × 2 melee (impact) |
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L2 Wose Shaman
ambush, regenerates
15 × 2 melee (impact) 11 × 2 ranged (impact) (slows) |
Last updated on Fri Apr 20 13:00:09 2018.