Renegade

(image) (image)

Some criminals become so notorious that nobody will let them in. The only way to enter towns for them is stealth, and so they can hide in villages. And if somebody discovers them, he will be mauled dead.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.

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Information

Advances from: Fugitive
Advances to:
Cost: 70
HP: 75
Moves: 8
XP: 190
Level: 4
Alignment: chaotic
Id: WOTG_Renegade
Abilities: concealment

Attacks (damage × count)

(image)mace(impact attack) impact12 × 3(melee attack) melee(quickstrike)
(image)sling(impact attack) impact8 × 5(ranged attack) ranged

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Dec 18 03:02:20 2024.