Goblin Swordsman

(image)

These goblins lead the second wave of attackers, they mercilessly cut down their foes with precision.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

 

Information

Advances from: Goblin Figher
Advances to:
Cost: 29
HP: 27
Moves: 6
XP: 100
Level: 2
Alignment: chaotic
Id: WOTG_Goblin Swordsman
Abilities: skirmisher

Attacks (damage × count)

(image)sword(blade attack) blade7 × 4(melee attack) melee
(image)bolas(impact attack) impact6 × 2(ranged attack) ranged(slows)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 03:03:53 2024.