Skewer

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While orcs may not be renowned for their intellectual capacity, it is well within their powers of thinking to realise that a longer spear will allow them to impale an enemy from greater distance. In addition, Skewers delight in crafting barbed heads for their spears, further increasing their grisly effectiveness.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from: Spearman
Advances to:
Cost: 54
HP: 74
Moves: 5
XP: 150
Level: 3
Alignment: chaotic
Id: WOTG_Khaganate Skewer
Abilities:

Attacks (damage × count)

(image)spear(pierce attack) pierce14 × 3(melee attack) melee(firststrike)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire-10%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen140%
(icon) Fungus340%
(icon) Hills250%
(icon) Mountains350%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 27 03:03:19 2024.